Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.4.0b22
Issue ID
808085
Regression
Yes
Setting scene Shading mode to Shaded Wireframe crashes Unity
1. Download user attached project.
2. Launch Demo scene
3. Set scene Shading mode to Shaded Wireframe
Project should crash right away
Note: Might be a duplicate of 807300 and 808071 because of same stacktrace, but crash happens in different conditions in both cases.
Not reproduced on: 5.4.0b21;
Reproduced on: 5.4.0b22, 5.4.0b23.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Add comment