Search Issue Tracker

Fixed in 5.4.0



Found in


Issue ID




[Frame debugger] deferred lighting mode doesn't show RenderTarget preview(black window)

Graphics - General


Steps to reproduce:

1) Download attached project "" and open in Unity.
2) Open scene 'scene'.
3) Make sure Main Camera Rendering Path is set to Deferred.
4) Open Frame Debugger by clicking on Windows >> Frame Debugger and Enable it.
5) You will notice, that RenderTarget preview doesn't show any meshes(see attached "RenderTarget.gif").

Expected result: RenderTarget preview should be shown on screen.(see attached "shown.gif").

Reproduced with: 5.4.0b22, 5.4.0b23

Not reproduced with: 5.2.4f1, 5.3.5p5, 5.4.0b21

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.