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Fixed in Unity 5.4.0

Votes

0

Found in

5.4.0b22

Issue ID

807961

Regression

Yes

[Frame debugger] deferred lighting mode doesn't show RenderTarget preview(black window)

Graphics - General

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Priority: 2Necessary for shipping a final release

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Severity: 3Secondary functionality broken

Steps to reproduce:

1) Download attached project " FrameDebugger.zip" and open in Unity.
2) Open scene 'scene'.
3) Make sure Main Camera Rendering Path is set to Deferred.
4) Open Frame Debugger by clicking on Windows >> Frame Debugger and Enable it.
5) You will notice, that RenderTarget preview doesn't show any meshes(see attached "RenderTarget.gif").

Expected result: RenderTarget preview should be shown on screen.(see attached "shown.gif").

Reproduced with: 5.4.0b22, 5.4.0b23

Not reproduced with: 5.2.4f1, 5.3.5p5, 5.4.0b21

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