Search Issue Tracker
Duplicate
Votes
0
Found in
5.3.5p5
Issue ID
806665
Regression
Yes
LightProbes in Unity 5.x produce much stronger artifacts than the ones in Unity 4.x
How to reproduce:
1. Open "LightProbesU4" project in Unity 4.x
2. Open "LightProbesU5" project in newest Unity 5.x Beta.
3. Observe that while the scene lighting roughly matches between the 2 Unity versions - the ringing artifact on the light probes is much much stronger in Unity 5.x. In general the probes in Unity 5.x seem to be much more prone to produce this artifact (at least in forward/gamma), than the ones in Unity 4.x.
Reproducible: 5.5,0a1, 5.4.0b23, 5.3.5p5
Not reproducible: 4.7.2f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
This is a duplicate of issue #813677