Search Issue Tracker
Duplicate
Votes
0
Found in
5.3.5p5
Issue ID
806665
Regression
Yes
LightProbes in Unity 5.x produce much stronger artifacts than the ones in Unity 4.x
How to reproduce:
1. Open "LightProbesU4" project in Unity 4.x
2. Open "LightProbesU5" project in newest Unity 5.x Beta.
3. Observe that while the scene lighting roughly matches between the 2 Unity versions - the ringing artifact on the light probes is much much stronger in Unity 5.x. In general the probes in Unity 5.x seem to be much more prone to produce this artifact (at least in forward/gamma), than the ones in Unity 4.x.
Reproducible: 5.5,0a1, 5.4.0b23, 5.3.5p5
Not reproducible: 4.7.2f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
This is a duplicate of issue #813677