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0
votes
Fixed

Play Mode button, pressed while Scripts are compiling, enters pressed st...

Window management

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Dec 18, 2020

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Version/s: 2020.1.15f1, 2020.1.17f1, 2020.2, 2021.1

How to reproduce: 1. Open the attached "1300377.zip" Project 2. Open the NewBehaviourScript2 3. Modify the NewBehaviourScript2 and s... Read more

0
votes
Postponed

Lighting data persist when loading/unloading a Scene with LoadSceneAsync...

Package: Scriptable Render Pipeline HD

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Dec 23, 2020

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Version/s: 10.2.2

How to reproduce: 1. Open the user's attached "VolumeTest" project 2. Open the "characterScreen" Scene 3. Enter the Play Mode 4. Pre... Read more

0
votes
Duplicate

The tooltip of a localized field is not displayed when hovering the mous...

Package: Localization

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Dec 28, 2020

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Version/s: 0.9.0-preview

How to reproduce: 1. Open the user's attached project 2. Open 'SampleScene' 3. In the Hierarchy select the 'Test' object 4. Hover th... Read more

0
votes
Duplicate

[XR SDK] [SPI] Camera.Render does not render to the right eye when calle...

Package: XR Management

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Oct 22, 2020

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Version/s: 3.2.17

Reproduction steps: 1. Open the attached project ("bugtest.zip") 2. Open the "Main" scene 3. Enable Mock HMD loader (Project Setting... Read more

0
votes
Fixed

A link to Unity 2020.2 release notes are opened when opening release not...

Editor - Functionality

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Dec 26, 2020

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Version/s: 2021.1.0a1, 2021.1.0b1

How to reproduce: 1. Create a new project 2. Open the release notes Help->Release Notes Expected results: https://unity3d.com/unity... Read more

0
votes
Fixed

[Android] Eyelid is displayed incorrectly when skinMeshRenderer.SetBlend...

Mobile Graphics

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Oct 13, 2020

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Version/s: 2018.4, 2018.4.27f1, 2019.4, 2020.1, 2020.2

How to reproduce: 1. Open the user's attached project "TestShader.zip" 2. Load the Scene "test1" 3. Build and Run the project to an ... Read more

0
votes
Fixed

Addressables generates non-deterministic bundles when the Aspect Ratio i...

Package: Build Pipeline - Addressables

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Dec 28, 2020

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Version/s: 1.16.15

How to reproduce: 1. Open the user's attached project ("BugAddressableAssetPostprocessor.zip") 2. Open "Window > Asset Managemen... Read more

2
votes
Not Reproducible

[Addressables] [Investigation] LoadAssetAsync does not obey Application....

Package: Build Pipeline - Addressables

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Dec 28, 2020

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Version/s: 1.16.15

How to reproduce: 1. Open the attached project ("ABC.zip") 2. Open the Profiler and start recording 3. Enter Play mode and pre... Read more

2
votes
Fixed

[WebGL][2018.4 only] Editor freezes when enabling Play mode after Building

WebGL

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Dec 18, 2020

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Version/s: 2018.4.24f1, 2018.4.29f1

Reproduction steps: 1. Open user attached Project 2. Build for WebGL 3. Press Play Expected result: Play mode is enabled Actual res... Read more

0
votes
Not Reproducible

LoadAssetAsync does not obey Application.backgroundLoadingPriority

Scripting

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Dec 19, 2020

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Version/s: 2019.4, 2020.1, 2020.1.13f1, 2020.2, 2021.1

How to reproduce: 1. Open the attached project ("ABC.zip") 2. Open the Profiler and start recording 3. Enter Play mode and press "L"... Read more

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