Search Issue Tracker

Fixed in Unity 5.3.6

Votes

0

Found in

5.3.5p1

Issue ID

802014

Regression

Yes

[iOS] Xml Deserialization crashes Unity player on iOS

IL2CPP

-

-

Priority: 3Not yet prioritized for a release

-

Severity: 1Crash, freeze, data loss, work stops

Steps to reproduce:
1) Open the attached project.
2) Add scene 'test' to build.
3) Build the project for iOS.
4) Deploy the project to a device via Xcode.
5) Open the app.
6) Press the GUI button 'Button' a few times.

After several presses, the app hangs. It crashes in il2cpp::os::File::Close: with EXC_BAD_ACCESS code. It does not crash with 'Mono2x' or with '.NET2.0 subset' selected in 'Player Settings'.

Reproduced on:
5.5.0a1, 5.4.0b22, 5.3.5p1. In 5.1.2f1, the app hangs right after launching.

Did not reproduce on:
5.3.4f1

Comments (2)

  1. Acf6bd04409effdc8bb8cc45c1a655a1?d=mm

    NF_k2h

    Oct 11, 2017 02:20

    When will you fix it?

  2. Fc551a630d6498c73629eb4d8e0d38d0?d=mm

    ilyasahsan

    Jul 19, 2016 05:13

    what you fixed bastard?

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.