Search Issue Tracker
Fixed
Votes
0
Found in
5.2.2f1
Issue ID
745103
Regression
No
[CommandBuffer][DX9] Inconsistent Behaviour Across Graphics APIs
Reproduction steps:
1. Download "Report-Updated5.3-Fixed" project (6/15/2016 - 9:59).
2. Open and play it with "-force-d3d11" or "-force-glcore" launch options.
3. Notice, that feets are not visible(Picture attached("Pic")).
4. Open and play the project with "-force-d3d9" launch options.
5. Notice, that feets are visible(Picture attached("Pic")).
Note:
* If you get "System.IO.File' does not contain a definition for `WriteAllBytes" error, change target platform to "WebGL".
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ListView fails to display items when the source list is cleared and a single element is added
- UI Toolkit ':hover' state remains active when another panel is drawn over the hovered element and Touch input is used
- Unsupported Orient modes can be selected and throw errors when using Strip VFX
- "Tab" key exits the name text field in the VFX Graph tab when renaming the Property
- Shader warnings are thrown when deleting blocks in the Ribbon VFX Graph
Add comment