Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.4.0b22
Issue ID
806175
Regression
No
[Shuriken] DestroyImmediate in particle trigger callback crashes on Renderer::UpdateAllRenderersInternal
Steps to reproduce:
1. Download and import attached project.
2. Open scene: main.
3. Press play
Crash!
Note: This happens when trying to destroy self on callback.
Reproduced on: 5.5.0a1 (Trunk, June 9), 5.4.0b22, 5.4.0b15
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette Edit mode turns off in Play Mode
- The Editor crashes when Generating Font Atlas in the Font Asset Creator with “9999999999” padding and 256x256 Atlas Resolution
- [iOS] An “ArgumentNullException” error is thrown when GetIntroductoryPriceDictionary() method is called
- Memory leak warnings are constantly thrown when Generating Font Atlas in Font Asset Creator with 4096x8192 Atlas Resolution
- “Glyph rendering has been aborted due to sampling point size” Log is printed and Font Atlas is not generated when Atlas Resolution is 8192x8192, and the Render Mode is SDF
Add comment