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Votes

2

Found in

5.4.0b21

Issue ID

806151

Regression

No

OnApplicationPause(false) is called when the game was not paused before

Scripting

-

Reproduction steps:
1. Open attached project
2. Open "Scene1"
3. Play the scene
4. Notice that "False" is called in the console

OnApplicationPause(false) should be called only if it was True before.

  1. Resolution Note:

    From the docs (https://docs.unity3d.com/ScriptReference/MonoBehaviour.OnApplicationPause.html):
    Note: MonoBehaviour.OnApplicationPause is called as a GameObject starts. The call is made after Awake. Each GameObject will cause this call to be made.

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