Search Issue Tracker
Won't Fix
Won't Fix in 5.3.X, 5.4.X, 5.5.X, 5.6.X
Votes
0
Found in
5.3.4f1
Issue ID
800063
Regression
No
[WSA] DLLs with XAML resources fail to load those resources when plugin is placed in Unity project
Issues handling native plugins with resources. After successful build and launch any call of referenced plugin cause XamlParseException, because no resource file is copied to VS project.
Reproducible on 5.3.5p2, 5.4.0b21.
Repro steps:
1. Open project "Winsdkfb Sample23.zip".
2. Build for WSA Universal 10 and Run with Visual Studio.
3. Check that plugin related .xbf files are not present in the Visual Studio project.
Why won't fix: Microsoft doesn't seem to support compiling XAML pages into class libraries without referencing the original .csproj file.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window
- Crash on UnityEngine.UI.RawImage:OnPopulateMesh when playing Raw Image Texture animation with Sprite keyframes
- 32bit floating point RenderTexture blending feature is not available for WebGPU
Add comment