Search Issue Tracker
Reflection is shifted with left and right eyes in VR
Steps to reproduce:1. Download and open the latest attached project(OC Link)2. Enter Playmode Expected result: reflection is rendere... Read more
UnityTests do not fail when nested coroutines throws an exception
When a test yields an IEnumerator in a coroutine (Playmode UnityTest), Unity will spawn a nested coroutine. When that throws an exce... Read more
[Shadows] Point light shadow bias leaves gap at large ranges, not possib...
Even setting point light shadow bias to zero, there's still visible gaps between objects & shadows, especially at large point li... Read more
[geomerics]Final gather stalls and never finishes
Job crashes... Repro has been sent to Geomerics. Unity.exe!Enlighten::Impl::IndirectResultsFilter::EvaluateSurface(const int hitTria... Read more
Color of baked Lightmaps is incorrect when a Material with Emission is p...
How to reproduce:1. Open the user-submitted project2. Open the scene "Scene" (Assets/Scene.unity)3. In the Project window, select th... Read more
A GameObject with a Character Controller and Animator Components loses a...
How to reproduce:1. Open the “CHARACTER_CONTROLLER_ISSUE.zip“ project2. Open the “SampleScene“3. Enter the Play Mode4. Observe the G... Read more
[Linux] Auto Refresh fails to reimport and compile script changes when e...
Reproduction steps:1. Create a new 3D project2. Create a new script in the Project window3. Open the created script in the selected ... Read more
Particle System Trails do not die after Particles die when Instantiating...
Steps to reproduce:1. Open users attach project "ParticleTrailTest.zip"2. Navigate to Project -> Assets and open SampleScene3. En... Read more
[URP] [HDRP] Instanced terrain is not visible in Baked Lightmap scene de...
Repro:1) Create new URP (or HDRP) project.2) Add terrain.3) Bake (you can reduce resolution for faster bake times).4) When bake is c... Read more
[UI Builder] Hierarchy Window's Show Attached StyleSheets view option do...
Steps to reproduce: Open the attached project Open NewUXMLTemplate.uxml asset In the UI Builder's Hierarchy tab, press the ⋮ icon to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs