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1
votes
In Progress

[XRIT] "IndexOutOfRangeException: Index was outside the bounds of the ar...

Package: XR Interaction Toolkit

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Aug 20, 2024

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Version/s: 2.6.3, 3.0.5

Steps to reproduce: 1. Open the attached user's project "VR Test 3.zip" 2. Open the modified "HandsDemoScene.unity" Scene 3. Enab... Read more

0
votes
Active

[Android][OpenGLES] Texture Glitches when using OpenGLES on Android devices

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Aug 20, 2024

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Version/s: 2021.3.43f1, 2022.3.43f1, 6000.0.16f1

Reproduction steps: 1. Open the attached project “BugRepro” 2. Switch to OpenGLES Graphics APIs in the Player Settings (menu: Edi... Read more

0
votes
Won't Fix

[Android] URP Lit, SimpleLit, and ComplexLit Shader doesn't render GameO...

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Aug 20, 2024

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Version/s: 2021.3.43f1, 2022.3.43f1, 6000.0.16f1

Reproduction steps: 1. Open the attached project “BugRepro” 2. Open the “Assets/Scenes/SampleScene.unity” scene 3. Build and Run on... Read more

0
votes
Won't Fix

Input System character mapped to key working as "By Location" in Web Bui...

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Aug 20, 2024

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Version/s: 2021.3.42f1, 2022.3.43f1, 6000.0.15f1

How to reproduce: 1. Open attached “InputSystemWebGL.zip” project 2. Switch keyboard layout to AZERTY 3. In Play Mode press either t... Read more

0
votes
Active

“UnityException: get_bytes can only be called from the main thread.” err...

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Aug 20, 2024

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Version/s: 6000.0.16f1, 7000.0.0a1

Reproduction steps: 1. Open the attached “BugRepro” project 2. From the menu navigate to Tools > Bamboo > Asset Quick Access 3. F... Read more

4
votes
Fixed

OnTriggerStay is called indefinitely after first time it is triggered wh...

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Aug 20, 2024

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Version/s: 6000.0.15f1, 7000.0.0a1

How to reproduce: 1. Open the attached “IN-82483.zip” project 2. Enter Play Mode 3. After collider is triggered (observe console)... Read more

0
votes
Fixed

[Android] Auto-fill password does not work when used on certain mobile d...

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Aug 20, 2024

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Version/s: 2022.3.43f1

Reproduction steps: 1. Open the attached “ASDQWE” project 2. Build and run the Player (File > Build And Run) 3. In the Player, pr... Read more

0
votes
By Design

Crash on Mesh::RecalculateNormals when calling Mesh.RecalculateNormals o...

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Aug 20, 2024

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Version/s: 2022.3.43f1, 6000.0.16f1

Steps to reproduce: 1. Open the “user’s attached project” 2. Select the “TerrainGenerator” GameObject through the Hierarchy 3. Press... Read more

0
votes
Fixed

BlitHDROverlay Shader warnings are thrown after building a new vr templa...

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Aug 20, 2024

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Version/s: 6000.0.14f1

*Steps to reproduce:* # Create a new VR template project # Build and run *Actual results:* 2 Warnings are thrown: {code:java... Read more

0
votes
Active

D3D11 Compute shader dispatch isn't synchronous when running in the Editor

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Aug 20, 2024

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Version/s: 2021.3.43f1, 2022.3.43f1, 6000.0.16f1

Steps to reproduce: 1. Open the attached user's project "Compute Woes.zip" 2. Make sure that the Graphics API is set to D3D11 3. ... Read more

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