Search Issue Tracker
Active
Under Consideration for 6000.0.X
Votes
0
Found in
6000.0.16f1
7000.0.0a1
Issue ID
UUM-78458
Regression
Yes
“UnityException: get_bytes can only be called from the main thread.” error is thrown when asset name contains Chinese characters
Reproduction steps:
1. Open the attached “BugRepro” project
2. From the menu navigate to Tools > Bamboo > Asset Quick Access
3. From the Project window drag the “Assets/中文名.prefab” prefab into the Asset Quick Access window
4. Observe the Console window
Expected result: No errors are thrown
Actual result: “UnityException: get_bytes can only be called from the main thread.” error is thrown
Reproducible with: 6000.0.1f1, 6000.0.16f1
Not reproducible with: 2021.3.43f1, 2022.3.43f1, 6000.0.0f1
Reproducible on: Windows 11
Not reproducible on: No other environment tested
Note: Reproducible when introducing Chinese characters in non-Unity assets
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material
Add comment