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Display.displays.Length outputs wrong display count in Editor console
Steps to reproduce: 1. Download and open the attached project 2. Open scene "DisplayTest" 3. Open second Game view 4. Set to display... Read more
[Standard|iOS] Directional light appears with artifacts on object with t...
1. Open attached project 2. Build to iOS 3. Artifacts will appear on quads or 1. Create new project 2. Create standard shader, set... Read more
Wrong Japanese fallback font on iOS 8.2
On iOS 8.1 and the prior versions, “Hiragino Kaku Gothic ProN” is used as a fallback font for Japanese characters. On iOS 8.2, it se... Read more
[Standalone] Corrupted textures in a huge project
Reproduction steps: 1. Open attached "Stripped4" Unity project(4gb file). 2. Open and play "Physics Based Tank Controller/Scene/Demo... Read more
'Stream from Disk' sound stutters when coming back from background
To reproduce: 1. Open project SoundStutterAndHalt 2. Build and run on iOS 7 (reproduced with iPhone5c 7.0.2) 3. Go to background 4. ... Read more
Plane Distance parameter in canvas does not affect raycasting order
Reproduction steps: 1. Open the attached project "Repro.zip" 2. Open scene "SortingTest" 3. Notice that CanvasFRONT has white image ... Read more
Lighting is incorrect when a custom projection matrix is set on the camera
See attached image. Regression from 3.5 Steps to reproduce. 1. Open scene (camera_repro) 2.Press Play: 2 views of the same scene, on... Read more
Multi-display camera does not render after reloading the scene using Sce...
To reproduce the issue follow the steps: 1. Open "Multi Display Camera Bug" project 2. Open "Demo Scene" scene 3. Build and run 4. A... Read more
[iOS] Social.ReportProgress is not working
To Reproduce: 1. Open and build the project GameCenterTest.zip. 2. Make sure that that everything is correctly set up for Game Cent... Read more
[iOS] onAudioFilterRead allocates memory every frame instead of reusing ...
How to reproduce: 1. Open attached project 2. Open scene Untitled.unity 3. Build to iOS and run 4. Attach the Unity profiler to the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scrollbar is disabled in Adaptive Probe Volumes in Lighting window
- Disabled dropdowns in Lighting window are inconsistently expanded or collapsed
- “Frame Debugger On” text color not maintained across different Editor Themes in toolbar
- Rendering artefacts appear in the Game view window when maximizing/minimizing Inspector window and Frame Debugger is Enabled
- [MacOS] AdvancedDropdown in the Profiler is not scrollable even when not all options in the list are visible