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Fixed in 2021.3.0f1, 2022.3.0f1



Found in



Issue ID




[Android] TMP_InputField throws an exception upon Submit





Editing a textfield on Android and then submitting throws an exception.

1. Create a scene with a Canvas
2. Add a TMPro Input field
3. Run the app on an Android device
4. Once the app is running on the device, focus the input field and enter some text
5. Submit

A quick investigation shows that eventData is null when TMP_InputField.OnSubmit is called.
Here is the stack

/Unity: NullReferenceException: Object reference not set to an instance of an object.
at TMPro.TMP_InputField.OnSubmit (UnityEngine.EventSystems.BaseEventData eventData) [0x0003f] in ./Library/PackageCache/com.unity.ugui@2.0.0/Runtime/TMP/TMP_InputField.cs:4438
at TMPro.TMP_InputField.LateUpdate () [0x002cb] in ./Library/PackageCache/com.unity.ugui@2.0.0/Runtime/TMP/TMP_InputField.cs:1747

  1. Resolution Note (fix version 2022.3.0f1):

    Fixed editing a textfield on mobile and then submitting throws an exception. Fixed in 3.2.0-pre.7

  2. Resolution Note (fix version 2021.3.0f1):

    Fixed editing a textfield on mobile and then submitting throws an exception (3.2.0-pre.7)

Comments (3)

  1. thiagolrosa

    Dec 08, 2023 11:51

    I have a small game and it has thousands crashes. A big game is probably having millions of these crashes and they are still "under consideration", this is ridiculous...

  2. MaskedMouse

    Nov 27, 2023 14:11

    TMPro 3.2.0-pre.6 has this issue as well.
    It's a little bit stupid that OnSubmit is calling the Use() method of the eventData without checking whether the eventData is null.
    There are multiple places where OnSubmit is being called with null.
    Simple fix is to null check.

    Does Unity not have possible null reference analysis on their code?
    It would've been easily prevented.

  3. tuomas_wildspark

    Aug 23, 2023 17:48

    Happens on iOS as well.

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