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11
votes
Duplicate

Path is not calculated between two points located in the same NavMesh No...

AI Navigation

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Jan 10, 2020

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f1, 2020.1

How to reproduce:1. Open the attached project's Scene labeled "SamePolyIssue"2. Enter the Play Mode3. Click the "Calculate&DrawP... Read more

11
votes
Fixed

[Shadows] Shadow resolution is bad with deferred + huge meshes in scene

Shadows/Lights

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Feb 02, 2016

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Version/s: 5.3.2p1

Reproduction steps:1) Open "Repro" project I attached below and proceed to "test" scene.2) Go into playmode - you should see jagged ... Read more

37
votes
Postponed

Unity grass builds patch meshes at runtime which causes cpu spikes

Terrain

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Jun 20, 2014

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Version/s: 4.3.4f1

To reproduce:1. Open repro.unitypackage2. Open scene test. It contains a terrain populated with grass and a camera that is moved alo... Read more

18
votes
Fixed

[Particles] Particle system glitches when using Simulate from script, af...

Visual Effects - Legacy

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Dec 14, 2015

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Version/s:

1) Open scene 'scene'2) Press play, the left system will glitch after a few seconds. Read more

12
votes
Duplicate

[OcclusionCulling] Occlusion Bake doesn't remove old occlusion bake files.

Camera

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Feb 17, 2015

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Version/s: 5.0.0b22

DUPLICATE: https://issuetracker.unity3d.com/issues/occlusion-culling-system-creates-too-many-files-in-the-library-folder-and-never-d... Read more

11
votes
Fixed

Burst compilation process never finishes, freezes the editor

Package: Burst

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Jan 26, 2024

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Version/s: 1.8.12

Reproduction steps: 1. Open the attached “TestProject.zip“ project2. Uncomment the 10th line in the “LayoutEngine.cs“ Script and sav... Read more

12
votes
Not Reproducible

[VideoPlayer] built scene starts flickering on some OSX machines

OpenGL

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Apr 18, 2017

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Version/s: 5.6.0f3

To reproduce:1. Open attached project2. Build 'VideoPlayerBug' scene for OSX3. Play built scene in window Expected: built scene will... Read more

13
votes
Fixed

"Moving File Failed" dialog displayed when debugging

CodeEditors

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Feb 04, 2014

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Version/s: 4.3.4f1

Receive a crash prompt saying: "Moving File Failed - Moving Temp/Assembly-CSharp.dll.mdb to Library/ScriptAssemblies/....Access is d... Read more

21
votes
Postponed

GC.MarkDependencies takes up a lot of CPU time for certain game objects

Editor - Other

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Feb 10, 2016

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Version/s: 5.3.2p1

How to reproduce: 1. Open attached project2. Open scene GAFHiccup.unity3. Open the Profiler window4. Play the scene5. Delete the gam... Read more

13
votes
Fixed

[Culling] When the gameobject of particleSystem is offscreen, the partic...

Shuriken

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Dec 11, 2012

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Version/s: 4.0.0f7

1 Load default scene2 Press Play and go to Scene tab3 Choose camera and rotate it so the particle system gameobject is out of the fr... Read more

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