Search Issue Tracker
Fixed
Fixed in 1.8.13
Votes
11
Found in [Package]
1.8.12
Issue ID
BUR-2603
Regression
Yes
Burst compilation process never finishes, freezes the editor
Reproduction steps:
1. Open the attached “TestProject.zip“ project
2. Uncomment the 10th line in the “LayoutEngine.cs“ Script and save it
3. Observe the Burst compilation process
Expected result: Compilation process finishes
Actual result: The compilation process freezes, and never finishes
Reproducible with: 1.8.7, 1.8.12 (2021.3.34f1, 2022.3.19f1, 2023.2.8f1, 2023.3.0b4)
Not reproducible with: 1.8.4 (2021.3.34f1, 2022.3.19f1, 2023.2.8f1, 2023.3.0b4)
Reproducible on: M1 MacOS 14.2
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Silicon] Crash on mono_get_hazardous_pointer when disconnecting Bluetooth Headhpones while in Play Mode
- Switching Project when importing complete project does not import all assets and project opens incomplete
- [Linux] Input.mouseScrollDelta is inconsistent when limiting framerate
- Undoing the branch rotation resets only wireframe and not mesh when undoing the action first time after launching the project
- Asset Bundles retain their previous hash when dependency of prefab instance changes
FBWill
Aug 07, 2024 16:09
I am using 2022.3.41f1 and have the same problem. I am using a PC (Windows 10).