Search Issue Tracker

13
votes
By Design

[XR][Oculus GO][Oculus Quest] Compute and Geometry shader results in bla...

XR SDK

-

Mar 27, 2019

-

Version/s: 2017.4.0f1, 2018.3.4f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Errors produced in logcat: "The given primitive topology does not match with the topology expected by the geometry shader" To reprod... Read more

12
votes
Won't Fix

[WebGL] AsyncGPUReadback.RequestIntoNativeArray displays incorrect frame...

-

May 12, 2023

-

Version/s: 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.3.0b3, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

How to reproduce:1. Open the “Frame_Count_Bug” project2. Switch build to “WebGL” (File > Build Settings > “WebGL” > Switch ... Read more

15
votes
Fixed

When TalkBack is active on android, touch input is affected by it

Android

-

Nov 19, 2014

-

Version/s: 4.6.0f2

When TalkBack is active on android, touch input is affected by it so that touch count and button presses don't work properly Read more

14
votes
Fixed

Scrollbar stops velocity of 'Scroll Rect' unexpectedly

uGUI

-

Jun 02, 2016

-

Version/s: 5.3.4p5

Reproduction Steps:1. Open User's project2. Run "TestScene"-Note: "Scrollbar On" should be activated, therefore greyed.3. Try pullin... Read more

22
votes
Fixed

Cannot add assets to a ScriptableObject asset with AssetDatabase.AddObje...

Scripting

-

Jun 28, 2013

-

Version/s: 4.2.0b2

In case the main Asset is a ScriptableObject, AssetDatabase.AddObjectToAsset (subObj, mainAsset) "mixes up" incoming parameters and ... Read more

18
votes
Duplicate

[Regression] Hitting 'Apply' on a prefab with cloth collider creates mul...

Asset - Database

-

Dec 22, 2017

-

Version/s: 2017.3.0a7, 2017.3.0f3

How to reproduce:1. Create new project file2. Add a new 3D GameObject in Hierarchy Window3. Add Cloth component4. Drag GameObject to... Read more

20
votes
Not Reproducible

blender exported model crashes editor on inport

Asset Import

-

Nov 13, 2013

-

Version/s: 4.3.0f4

-e: see title -repro:--imported attached fbx or blender file into empty project (see all the way down)--NOTICE the editor crashes Read more

15
votes
Fixed

Realtime GI is broken if LoadLevelAdditive is used

Global Illumination

-

Dec 25, 2014

-

Version/s: 5.0.0b18

How to reproduce:1. Open A.unity scene, let it bake GI. Open B.unity scene, let it bake GI.2. Open A.unity scene again.3. Find World... Read more

14
votes
Fixed

When copying text in a multiline Input Field and then pasting it, new li...

UI

-

Nov 17, 2014

-

Version/s: 4.6.0f2

To reproduce this issue: 1. Open the attached project2. Open 'test' scene3. It has input field with line type: 'Multi Line Newline'4... Read more

20
votes
Won't Fix

[XR][Android] Image effects are not rendering properly with single-pass

XR SDK

-

Feb 09, 2017

-

Version/s: 5.6.0b7

1) Download project, set up Singleppass stereo capable android device2) Observe settings are set to Single pass and Daydream3) Deplo... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.