Search Issue Tracker
Fixed
Fixed in 2021.3.22f1, 2022.2.13f1, 2023.1.0b9, 2023.2.0a2
Votes
13
Found in
2021.3.12f1
2022.2.0b13
2023.1.0a16
2023.2.0a1
Issue ID
UUM-18554
Regression
Yes
Slow scroll view scrolling when entering Play mode and in Builds
Scrolling is quite slow in Play mode.
We can see that the wheel delta computed by InputSystemUIInputModule is 1/10 of what we have in an EditorWindow.
Reproduction steps:
# Open the user's attached project
# Open Assets > Test scene
# Enter Play mode and scroll Expected result: usual scrolling speed Actual result: slow scrolling
Related fogbugz issue: https://fogbugz.unity3d.com/f/cases/1403738/
-
Gondophares
Nov 20, 2023 15:11
The 'fix' of adjusting ScrollView's mouse wheel scroll size is only a partial solution. The slow scrolling only occurs on Windows devices, so increasing it across the board makes it go too fast on others (e.g. Mac). The slow scroll speed has been an issue since well before the concept of UI Toolkit (it was present in the original UGUI) and should be fixed on a higher level.
-
jstirling
Feb 15, 2023 17:05
Would love to see this fixed in 2021.3.X if possible.
If not, is there any chance we can get a patch file or summary of changes to try to fix internally? -
jonas-thefullyarcade
Jan 17, 2023 15:23
Not sure if this is the sam problem the is fixed in the Alpha branch, but when scrolling in Android. It looks like the scroll after you release it, uppdates in like 10fps. While checked performance it runs 60fps, so is not a performance problem. Seems like there is a cap in the update for the Scroll Deceleration Rate tick.
Have tried to get the Alpha up and running to confirm it's fixed, but didn't manage to create a build so gave up.
-
paxron
Nov 08, 2022 18:07
I can confirm in 2022.2.0b13 the scrollview scrolls slowly, even when scroll sensitivity or vertical page size is changed.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened
Resolution Note (fix version 2023.2.0a2):
UI Toolkit: Users can set the ScrollView's mouse wheel scroll size (thus its speed) with the Mouse Wheel Scroll Size attribute, regardless of its vertical and horizontal page sizes.
Resolution Note (fix version 2023.1.0b9):
UI Builder: Users can set the ScrollView's mouse wheel scroll size (thus its speed) with the Mouse Wheel Scroll Size attribute, regardless of its vertical and horizontal page sizes.
Resolution Note (fix version 2022.2.13f1):
UI Toolkit: Users can set the ScrollView's mouse wheel scroll size (thus its speed) with the Mouse Wheel Scroll Size attribute, regardless of its vertical and horizontal page sizes.
Resolution Note (fix version 2021.3.22f1):
Users can set the ScrollView's mouse wheel scroll size (thus its speed) with the Mouse Wheel Scroll Size attribute, regardless of its vertical and horizontal page sizes.