Search Issue Tracker

11
votes
Duplicate

Path is not calculated between two points located in the same NavMesh No...

AI Navigation

-

Jan 10, 2020

-

Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f1, 2020.1

How to reproduce: 1. Open the attached project's Scene labeled "SamePolyIssue" 2. Enter the Play Mode 3. Click the "Calculate&DrawPa... Read more

13
votes
Fixed

"Sub-emitters must be children of the system that spawns them" error is ...

Visual Effects - Legacy

-

Sep 08, 2017

-

Version/s: 2017.2, 2017.2.0b10

How to reproduce: 1. Open "EmitterIssue" project and "test stage 1..." scene 2. Enter playmode and pause it 3. Observe "Sub-emitters... Read more

13
votes
Won't Fix

When the CharacterController component has a step-offset

Physics

-

Sep 25, 2013

-

Version/s: 4.2.1f4

Bug reproduced in version 4.3.0b5 (19fb00de019e) Steps: In this example, the character controller on the "Character" game object ha... Read more

13
votes
Fixed

"Moving File Failed" dialog displayed when debugging

CodeEditors

-

Feb 04, 2014

-

Version/s: 4.3.4f1

Receive a crash prompt saying: "Moving File Failed - Moving Temp/Assembly-CSharp.dll.mdb to Library/ScriptAssemblies/....Access is d... Read more

11
votes
Fixed

Calling NetworkConnection.Disconnect in OnServerConnect fails to send in...

Networking

-

Sep 09, 2016

-

Version/s: 5.5.0b2

Steps to reproduce: 1. open attached project 2. open scene Main 3. enter play mode 4. start host Expected: disconnects player witho... Read more

11
votes
Fixed

Inputs are called where they should not

UI

-

Dec 13, 2015

-

Version/s: 5.3.0f4

Mobile UI inputs are called more times than they should since Unity 5.3 Read more

11
votes
Active

Adding and removing data from and to Serializable arrays with arrays in ...

--

-

Jun 02, 2022

-

Version/s: 2023.1.0b1

Reproduction steps: 1. Open the attached project 2. Open Inspector 3. Select Cube in Hierarchy 4. Under Testing script add multi... Read more

11
votes
Fixed

[Shadows] Shadow resolution is bad with deferred + huge meshes in scene

Shadows/Lights

-

Feb 02, 2016

-

Version/s: 5.3.2p1

Reproduction steps: 1) Open "Repro" project I attached below and proceed to "test" scene. 2) Go into playmode - you should see jagge... Read more

37
votes
Postponed

Unity grass builds patch meshes at runtime which causes cpu spikes

Terrain

-

Jun 20, 2014

-

Version/s: 4.3.4f1

To reproduce: 1. Open repro.unitypackage 2. Open scene test. It contains a terrain populated with grass and a camera that is moved a... Read more

12
votes
Postponed

Built-in unlit particle shader has HDR color selection for albedo, URP u...

Package: Scriptable Render Pipeline Universal

-

Oct 08, 2020

-

Version/s: 7.5.1

To reproduce: 1. Open any project; 2. In Graphics settings, set Render pipeline asset to none; 3. Create a Particle system, assign a... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.