Search Issue Tracker
Fixed in 5.4.0
Votes
11
Found in
5.3.0f4
Issue ID
753711
Regression
Yes
Inputs are called where they should not
Mobile UI inputs are called more times than they should since Unity 5.3
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
ScottyB
Apr 06, 2016 01:32
I see that this bug has been resolved as "Fixed in Unity 5.4.0". Can we please get this fix backported to Unity 5.3.x? We're experiencing this bug in a live project and can't risk an update to the 5.4 beta.