Search Issue Tracker
Fixed in 2018.3.X
Votes
11
Found in
5.5.0b2
Issue ID
830431
Regression
No
Calling NetworkConnection.Disconnect in OnServerConnect fails to send internal buffer
Steps to reproduce:
1. open attached project
2. open scene Main
3. enter play mode
4. start host
Expected: disconnects player without any error messages
Actual: errors logged
Errors:
Failed to send internal buffer channel:0 bytesToSend:6
Send Error: WrongConnection channel:0 bytesToSend:6
Reproduced: 5.2.5f1, 5.4.0f3, 5.5.0b2
Comments (3)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette grid is moved after entering Play Mode
- Tile Palette Edit mode turns off in Play Mode
- The Editor crashes when Generating Font Atlas in the Font Asset Creator with “9999999999” padding and 256x256 Atlas Resolution
- [iOS] An “ArgumentNullException” error is thrown when GetIntroductoryPriceDictionary() method is called
- Memory leak warnings are constantly thrown when Generating Font Atlas in Font Asset Creator with 4096x8192 Atlas Resolution
dunchan
Aug 14, 2017 14:55
https://forum.unity3d.com/threads/networkmanager-error-server-client-disconnect-error-1.439245/
Sharacann
Aug 09, 2017 20:59
Repair it NOW UNITY!!!!
Grench6
Aug 09, 2017 20:35
Is there a solution?