Search Issue Tracker

11
votes
Fixed

[DrawMeshInstanceIndirect] Wrong computeBuffer being passsed to consecut...

Graphics - General

-

Dec 24, 2016

-

Version/s: 5.6.0b1

Steps to reproduce: 1. Open the attached project (CharacterInstancing (u5.6.0b1).zip) 2. Open the Assets/AnimationMatrixGpu/AniMatri... Read more

24
votes
Fixed

ParticleSystem.IsAlive() always returns True for particle systems with l...

Visual Effects - Legacy

-

Dec 19, 2015

-

Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project 2. Open and play 'TestScene' 3. Notice the labels in top left of the game view, the re... Read more

14
votes
Not Reproducible

Bold font .ttf file is not detected properly for certain fonts

uGUI

-

Aug 25, 2015

-

Version/s: 5.2.0f2

How to reproduce: 1. Open attached project 2. Open scene Scene.unity 3. Try switching between Normal and Bold font style on gameobj... Read more

12
votes
Fixed

Sockets can't reconnect after device suspension on iOS

Networking

-

Sep 08, 2015

-

Version/s: 5.2.0f3

How to reproduce: 1. Open attached project 2. Build to iOS and run on two devices (iOS+iOS or Editor+iOS) 3. Create a matchmaker ga... Read more

17
votes
By Design

Windows Phone 8 applications running on devices with Adreno 225 GPUs hav...

WP8

-

Jul 25, 2013

-

Version/s: 4.2.0f4

These devices include Nokia Lumia 820, 920, 1020, HTC 8X and Samsung Ativ S. This is caused by GPU driver issues. Shadows are avail... Read more

40
votes
Postponed

Scene View Navigation Delays

Scene/Game View

-

Aug 25, 2015

-

Version/s: 5.2.0f2

When moving around the scene view with WASD and mouse controls, the view will occasionally stop moving regardless of the current key... Read more

33
votes
Won't Fix

[Gamma/Linear] Baked light's indirect bounce is way less intense than re...

Progressive Lightmapper

-

Feb 02, 2015

-

Version/s: 5.0.0b22

To reproduce: 1. Open attached project 2. Open scene Irradiance 3. Switch directional light between realtime and baked 4. Compare in... Read more

12
votes
Fixed

[iOS] Social.ReportProgress is not working

iOS

-

Apr 30, 2015

-

Version/s: 5.0.1p2

To Reproduce: 1. Open and build the project GameCenterTest.zip. 2. Make sure that that everything is correctly set up for Game Cent... Read more

16
votes
Fixed

Lighting is incorrect when a custom projection matrix is set on the camera

Shadows/Lights

-

Feb 08, 2013

-

Version/s: 4.0.1f2

See attached image. Regression from 3.5 Steps to reproduce. 1. Open scene (camera_repro) 2.Press Play: 2 views of the same scene, on... Read more

15
votes
Fixed

Display.displays.Length outputs wrong display count in Editor console

Window management

-

Apr 07, 2016

-

Version/s: 5.3.4f1

Steps to reproduce: 1. Download and open the attached project 2. Open scene "DisplayTest" 3. Open second Game view 4. Set to display... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.