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Standalone player is always on top
To reproduce:1. Open new project2. Make Windows Standalone build3. Run build in Windowed mode4. Drag player window around screen5. T... Read more
Scrollbar stops velocity of 'Scroll Rect' unexpectedly
Reproduction Steps:1. Open User's project2. Run "TestScene"-Note: "Scrollbar On" should be activated, therefore greyed.3. Try pullin... Read more
alt-tabbing away from fullscreen game stops updates
-e: When alt-tabbed away from the game, while the game is in full-screen mode, under Windows only, the game stops receiving Update()... Read more
[Windows] "Layout update is struggling to process current layout " error...
To reproduce:1. Open my attached project "DoYouCopy.zip"2. In Hierarchy window, find "ButtonMap" Game Object and select it3. In Hier... Read more
blender exported model crashes editor on inport
-e: see title -repro:--imported attached fbx or blender file into empty project (see all the way down)--NOTICE the editor crashes Read more
Physics 2D raycast ignores layer order
Reproduction steps:1. Open the attached project2. Open scene "Test"3. Enter Play mode4. Click on the sprite in the center in the gam... Read more
OnTriggerEnter2D behaves like OnTriggerStay2D under certain circumstances
Steps to reproduce : - import the project attached- open the "Test" scene- press play and notice the messages in the console Duplica... Read more
Assigning a custom Debug.logger.logHandler doesn't intercept thrown exce...
To reproduce:1. Open project2. Press playNotice that the "Test" class intercepts Debug.Log and Debgu.LogException, but doesn't inter... Read more
When TalkBack is active on android, touch input is affected by it
When TalkBack is active on android, touch input is affected by it so that touch count and button presses don't work properly Read more
Crash with Fatal signal 11 (SIGSEGV) when loading scene asynchronously
The crash is reproducible with the release build only. It does not happen when the development build is enabled in the build setting... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled