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Under Consideration for 2022.3.X

Votes

0

Found in

2022.3.31f1

6000.0.4f1

Issue ID

UUM-73171

Regression

No

Rendering a transparent material takes over 200ms when it is close to the Camera while using D3D12 or Vulkan in HDRP

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Reproduction steps:
1. Open the attached “TestProject.zip” project
2. Click File > Build and Run
3. Observe the Player

Expected results: The Camera view moves without any major lag
Actual results: The Camera view lags just before rendering a transparent sphere

Reproducible with: 2022.3.31f1, 6000.0.4f1
Couldn’t test with: 2021.3.39f1 (Compiler errors)

Reproducible on: Windows 10 (by reporter), Windows 11
Not reproducible on: Windows 10 pro (2H22), macOS 13.5.2 (Intel)

Notes:
- Not reproducible with Direct3D11
- Couldn’t test with OpenGLCore, OpenGLES3 (Not supported with HDRP)

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