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[Substances][Bake&Discard] Material is rendered completely black if we c...
- Launch Unity and load the attached project- Select the substance asset and in the inspector choose Bake and discard substance and ... Read more
[Particles] Particles do not generate tangent frame in Billboard renderi...
Steps to reproduce:-Open the attached scene (ivy_files)-Select the Particle System in the Hierarchy Tab-Simulate the system in the s... Read more
Top menu bar is moved to the main area on the lost connection
Steps to reproduce:1. Attempt to activate Unity Pro edition2. Enter serial key and lose network connection just before you click on ... Read more
Certain font text is not being displayed in the correct position
Certain font text is not being displayed in the correct position (compared to 5.2) Steps to reproduce:1. Download and extract attach... Read more
[ImageEffects] SSR gap between "caster" and reflection
SSR effect leaves a gap of no reflection between "casting" object and relfection. Repro Steps: 1) Open attached project and scene "F... Read more
[ImageEffects] SRR Distance Blur creates artifacts
Distance Blur creates artifacts on objects Repro Steps: 1) Open attached project and scene "FunctionMain"2) Observe artifacts on cub... Read more
[ImageEffects] SSR Max Distance calculation appears to be incorrect
SSR Max Distance value appears to be incorrect. 3rd Cube away from the camera is ~21 world units from camera. SSR max distance is se... Read more
[ImageEffects] SSR Max Distance creates artifacts from Sky/BG when set a...
SSR creates artifacts from skybox/background when max distance is set to a very high value. Repro Steps: 1) Open attached project an... Read more
[ImageEffects] SSR Distance Blur not blurring objects
SSR Distance blur does not blur objects regardless of distance from camera Repro Steps: 1) Open attached project and scene "Function... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
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