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19
votes
Duplicate

OnTriggerEnter2D behaves like OnTriggerStay2D under certain circumstances

Physics2D

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Dec 15, 2013

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Version/s: 4.3.1f1

Steps to reproduce : - import the project attached- open the "Test" scene- press play and notice the messages in the console Duplica... Read more

13
votes
By Design

[Android] [Play Asset Delivery] "Not enough storage space to install req...

Android

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Jun 01, 2023

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Version/s: 2023.2.0a8

Reproduction steps:1. Extract the attached project “ReproProj”2. Use the instructions to install the Player on the device https://de... Read more

16
votes
Fixed

Terrain Toolbox window causes an exception after entering and leaving pl...

Package: Terrain Tools

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Jul 25, 2022

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Version/s: 5.0.3, 5.1.0

Steps to reproduce: Load the attached project Ensure that the Terrain Tools window (Window/Terrain/Terrain Toolbox) is open and dock... Read more

16
votes
Fixed

Broken mouse pointer input coordinates in GraphicRaycaster for certain w...

uGUI

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Jul 04, 2022

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Version/s: 2020.3.36f1, 2021.3.6f1, 2022.1.8f1, 2022.2.0a19, 2023.1.0a2

How to reproduce:1. Open the attached project "CanvasBrokenRaycastRepro.zip"2. Open Assets/Launch.unity3. Build And Run the project4... Read more

15
votes
Fixed

When TalkBack is active on android, touch input is affected by it

Android

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Nov 19, 2014

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Version/s: 4.6.0f2

When TalkBack is active on android, touch input is affected by it so that touch count and button presses don't work properly Read more

14
votes
Fixed

Assigning a custom Debug.logger.logHandler doesn't intercept thrown exce...

Scripting

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Dec 14, 2015

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Version/s: 5.3.0f4

To reproduce:1. Open project2. Press playNotice that the "Test" class intercepts Debug.Log and Debgu.LogException, but doesn't inter... Read more

242
votes
Postponed

The amount of mesh trees being rendered does not change when changing th...

Terrain

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Dec 07, 2013

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Version/s: 4.3.1f1

Steps to reproduce : - create a new project- create a terrain and a tree- in the terrain component open the Place Tree option- add t... Read more

22
votes
Fixed

Cannot add assets to a ScriptableObject asset with AssetDatabase.AddObje...

Scripting

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Jun 28, 2013

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Version/s: 4.2.0b2

In case the main Asset is a ScriptableObject, AssetDatabase.AddObjectToAsset (subObj, mainAsset) "mixes up" incoming parameters and ... Read more

13
votes
Won't Fix

[WebGL] Build fails and Shader errors are logged when Code Optimisation ...

HD RP

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Jun 13, 2023

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Version/s: 2023.3.0a8

N.B. From Jukkaj: This bug is not specific to WebGL, but a generic SRP error. I did not want to change the title since experience sh... Read more

14
votes
By Design

Emission of the Particle System is not visible when the Particle System ...

Visual Effects - Legacy

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Feb 23, 2023

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Version/s: 2020.3.45f1, 2021.3.19f1, 2022.2.8f1, 2023.1.0b6, 2023.2.0a4

How to reproduce:1. Open the user’s attached “TrailsBug.zip” project2. In the Hierarchy window, select the “Orbiter” GameObject3. Ob... Read more

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