Search Issue Tracker
creating prefab from interactive cloth in the scene crashes the editor
1) I created an object with interactive cloth and a cloth renderer. I setup the cloth colliders and see it behave like cloth when I ... Read more
alt-tabbing away from fullscreen game stops updates
-e: When alt-tabbed away from the game, while the game is in full-screen mode, under Windows only, the game stops receiving Update()... Read more
Standalone player is always on top
To reproduce: 1. Open new project 2. Make Windows Standalone build 3. Run build in Windowed mode 4. Drag player window around scr... Read more
Physics 2D raycast ignores layer order
Reproduction steps: 1. Open the attached project 2. Open scene "Test" 3. Enter Play mode 4. Click on the sprite in the center in the... Read more
blender exported model crashes editor on inport
-e: see title -repro: --imported attached fbx or blender file into empty project (see all the way down) --NOTICE the editor crashes Read more
Crash with Fatal signal 11 (SIGSEGV) when loading scene asynchronously
The crash is reproducible with the release build only. It does not happen when the development build is enabled in the build setting... Read more
When TalkBack is active on android, touch input is affected by it
When TalkBack is active on android, touch input is affected by it so that touch count and button presses don't work properly Read more
Scrollbar stops velocity of 'Scroll Rect' unexpectedly
Reproduction Steps: 1. Open User's project 2. Run "TestScene" -Note: "Scrollbar On" should be activated, therefore greyed. 3. Try pu... Read more
"ETC1 compressed textures are not supported when publishing to Standalon...
Steps to reproduce: 1. Open attached "tdd-asteroids.zip" Unity project 2. Switch platform from Android to Standalone in Build Settin... Read more
LoadLevelAsync Hangs for a Moment when Loading a Scene with Large Audio ...
Reproduction steps: 1. Open attached project "LoadLevelHiccup" 2. Open scene "Splash" 3. Enter play mode 4. Notice that the scene sh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Camera Preview shows view from last selected Base Camera for Overlay Cameras
- Incorrect GUID is present when replacing a different asset with an asset that has the same name
- [Linux] "Shutdown worker was forced killed because it kept running. Worker 2" error is thrown after creating a project on
- [Ubuntu] Can't type the letter f
- Shader warning in 'HDRP/Lit': 'PUNCTUAL_SHADOW_LOW' is thrown after building High Definition 3D template