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[AW] Must have 1 property in order to edit Event keys
I'm no longer able to select and edit an event key, unless there's at least 1 animated property in the clip. repro:-create a cube-cr... Read more
[Cloth] Adding cloth to an object throws multiple errors and added cloth...
To reproduce:1. Open attached project2. Select banner1 object3. Add cloth component4. Notice errors in console: get_skinIndex is not... Read more
[Cloth] Cloth deletes MeshRenderer component when entering playmode
To reproduce:1. Open attached project2. Open scene 13. Add cloth to banner14. Enter playmode5. Notice that meshrenderer gets deleted... Read more
5.4b5 Crash in Mesh::GetPrimitiveCount, coming from GI continuous update...
Steps to reproduce: 1. Download and import attached project.2. Open scene: main:3. Select "House 1" in hierarchy.If no crash, procee... Read more
Particles do not collide when particle system is moving
1. What happenedFor cases when- PS is static and other objects are moving- particles don't move, but PS is movingThere's no collisio... Read more
Particles: playOnAwake set from script has no effect
1. What happenedWas trying to set ps.main.playOnAwake = false from Start, Awake methods and constructor, but that seems to have no e... Read more
[UI] Flickering while re-arranging UI buttons in scene view
- Open "TestScene"- In Scene view try dragging the ui elements around. The longer you move ui elements around, the more obvious glit... Read more
[AW] creating a scale key sets rotation values to zero
Rotation values are reset to 0 (zero) when first Scale key is created.Scrubbing the timeline forces a refresh, eval and correct rota... Read more
[AW] can enter negative value for current frame value
I am able to enter a negative value for the current frame in the AW numerical field. This should not be possible. repro:-create a cu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked