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[Android] Memory increases continuously after calling Java code via JNI ...
Reproduction steps: 1. Open the attached project “ReproProject” 2. Open the scene “Assets/Scenes/SampleScene.unity' 3. Go to "Fi... Read more
Lighting Component's and Lighting Setting's Numerical fields are stored ...
*Steps to reproduce:* # Open any Project # Select a gameObject with any Light Component attached # Select a Numerical value in... Read more
Unexpected transformations occur when executing 2D Vertex Shaders
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Scenes/SampleScene” Scene 3. Observe the Game View Ex... Read more
“SGICE003” is thrown to the Console when including "UnityEngine" in a sc...
How to reproduce: 1. Open the “SurvivorLike“ project 2. Observe the Console Expected result: No “SGICE003” error is thrown Act... Read more
[IL2CPP] Custom attribute on delegate return value not present in IL2CPP...
Can find the custom attribute on the return parameter of the delegate fine in Editor, but not in IL2CPP builds (tested Windows x64).... Read more
"Asset Database is set to Read Only" error is thrown when an asset has a...
How to reproduce: 1. Open the “multiplayer_bug“ project 2. Select Window → Multiplayer Play Mode 3. Enable a Virtual Player 4. E... Read more
HDRP LightLateUpdate allocates every frame for each light in the scene w...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/OutdoorsScene“ scene 3. Open the Profiler window (Wind... Read more
[Render Graph Viewer] NullReferenceException when opening the project an...
*Steps to reproduce:* 1. Download attached project and open in Unity 2. Observe the error in the Console: NullReferenceExce... Read more
"Z" value of ScriptableObject is set to a random number in the Inspector...
How to reproduce: 1. Open the user-attached project “My projectdsdsddf” 2. Right-click in the Project window, Create → ScriptableObj... Read more
[Metal] Constant buffer state is invalid error is thrown when HDRP Water...
*Steps to reproduce:* 1. Open the attached project named "HDRP_Metal_Issue" 2. Open the Pool Scene 3. Enter Play mode 4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects