Search Issue Tracker
Fixed
Fixed in 1.3.X - Entities, 7000.0.0a1
Votes
0
Found in [Package]
1.2.0 - Entities
1.3.X - Entities
7000.0.0a1
Issue ID
ECSB-1067
Regression
No
“SGICE003” is thrown to the Console when including "UnityEngine" in a script
How to reproduce:
1. Open the “SurvivorLike“ project
2. Observe the Console
Expected result: No “SGICE003” error is thrown
Actual result: The “SGICE003” error is thrown
Reproduced with: 1.0.16 (2022.3.25f1, 6000.0.0b15), 1.2.0 (2022.3.25f1, 6000.0.0b15)
Reproduced on: Windows 10 (by reporter), Windows 11
Not reproduced on: No other environment tested
Notes:
1. Not reproducible in a new project
2. Not reproducible when “using UnityEngine;“ is removed from the “Assets/Scripts/Bakers/EnemySpawnerAuthoring.cs” script
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SerializedPropertyChangeEvent is invoked when initially binding PropertyFields in custom Editor
- UI Panel is not visible when HDR and STP filter are enabled
- Crash on GfxDeviceD3D11Base::DrawBuffersIndirect when opening a specific project
- OnTriggerExit2D is called in Play mode when undoing component adding
- Builds fail with "Execution failed for task ':launcher:checkReleaseDuplicateClasses'" error when the newer version of the In-App Purchasing package is installed on a specific project
Resolution Note (fix version 7000.0.0a1):
No longer gives SGICE003 (only gives the correct compile error)
Resolution Note (fix version 1.3.X - Entities):
No longer gives SGICE003 (only gives the correct compile error)