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Prefab Variant Instance's Component Positions in the Inspector are incon...
How to reproduce: 1. Open the "SampleScene1" Scene in the attached "ComponentPositionDidntPropagate.zip" Project 2. Double click "Ca... Read more
The new WWW.bytesDownloaded feature completely freezes Unity
Reproduced on 4.3.0f2 The new WWW.bytesDownloaded feature completely freezes Unity until the download completes. This feature was ... Read more
[Worker thread] Unity Editor freezes when trying to close it after calli...
Steps to reproduce: 1. Download and open the attached project 2. Open scene "TestScene" 3. Hit play 4. Hit play again to stop 5. Att... Read more
[SerializeReference] Crash when using SerializeReference with preloaded ...
1) Pull attached changeset 2) Build a standalone player, windows x64 was tested locally. 3) Launch player, crash! Read more
[iOS] Memory leak in GetPixels and GetPixels32
To Reproduce: 1. Open & deploy the attached project to iOS. 2. After run transfer the debug session to instruments profiler. 3. Obs... Read more
Slow, system-crippling startup of D3D11 players with DisplayPort monitors
1) Locate a machine with an NVIDIA graphics card where the monitor is connected via a DisplayPort connection. 2) Build a Windows Sta... Read more
!dest.m_MultiFrameGUIState.m_NamedKeyControlList when pressing any key
Steps to reproduce : - import the project attached - open the scene cheat-menu - press play and start typing on the keyboard - noti... Read more
"Assertion failed on expression: 'pred(*previous, *i)' " is thrown on ad...
Assertion failed on expression: 'pred(*previous, *i)' is thrown when a new scene is added additively to an existing baked scene havi... Read more
[NavMesh] RuntimeNavMeshBuilder: Source mesh Combined Mesh does not allo...
Only reproducible with runtime navmesh components from https://github.com/Unity-Technologies/NavMeshComponents. Steps to reproduce: ... Read more
[Light Probes] Light Probes ignore ambient light when not in shadow
Reproduction steps: 1) Open attached project "Probes Issue" 2) Wait for baking to complete --- Notice that light probes have an almo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion