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57
votes
Fixed

[VR] Canvas should not lag behind when attached to a spatially tracked o...

XR SDK

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Jul 16, 2016

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Version/s: 5.4.0f1

Verified FIXED with 2017.3.0b6 and SteamVR 1.2.2 Steps to reproduce: 1. Download and open attached project "FloatingCanvas.zip" 2.... Read more

20
votes
Fixed

[LoadLevel] Ambient GI and reflection probes not loaded if continuous ba...

Global Illumination

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Nov 17, 2014

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Version/s: 5.0.0b13

Note: This fix is for scenes loaded from asset bundles. Loading simply in editor still won't load GI, but that's known and will be ... Read more

11
votes
Postponed

HDRP Volumetric is stacked with second orthographic camera when using Vo...

Package: Scriptable Render Pipeline HD

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Oct 10, 2019

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Version/s: 7.1.2

How to reproduce: 1. Open attached project ("HDRP Volumetric.zip") 2. Open Game window 3. Enter Game view 4. Move the mouse so that ... Read more

14
votes
Fixed

PathQueryStatus.Success is returned in a Script but the Path can't be re...

AI Navigation

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Nov 07, 2019

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Version/s: 2019.2, 2019.2.11f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached project's "case_1197062-Project.zip" Scene labeled "SampleScene" 2. Enter the Play Mode 3. Cl... Read more

17
votes
Fixed

[ReflectionProbes] Baked Reflection Probe data does not get reloaded aft...

Global Illumination

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Mar 27, 2015

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Version/s: 5.0.0p3

How to reproduce: 1. Open attached project 2. Open scene Scenes/test.unity 3. Select the Reflection Probe in the scene and Bake it ... Read more

20
votes
Fixed

m_TransformInfo.localAABB.IsValid when reimporting the example project.

UI

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Oct 21, 2014

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Version/s: 4.6.0b21

Steps to reproduce : - import the UI example project - reimport all and notice the errors IsFinite(outDistanceAlongView) UnityEdit... Read more

25
votes
Fixed

A few Gingerbread devices freeze after the app is closed or sent to back...

Android

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Jan 23, 2014

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Version/s: 4.3.3f1

The device becomes unresponsive after the application is sent to the background by pressing the home button or after it is quit with... Read more

17
votes
Fixed

Method WheelCollider.GetGroundHit and terrain changes causes unity crash

Physics

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Mar 23, 2015

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Version/s: 5.0.0f4

Sometimes method WheelCollider.GetGroundHit crashes unity if terrain height is changed, I'm still not sure for real cause. 1. Play... Read more

13
votes
Fixed

[GPUProfiler] "!query->pending" errors when doing GPU profiling of Windo...

Profiling

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Feb 02, 2016

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Version/s: 5.2.0f3

Steps to reproduce: 1. Open Unity on Windows (DX11 mode); 2. Create new project or open attached one; 3. Go to Build Settings (File... Read more

11
votes
Fixed

The Editor does not align with OS preferences when font smoothing is dis...

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May 28, 2024

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Version/s: 6000.0.4f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 7000.0.0a1

How to reproduce: 1. Create a new project 2. Open General preferences (Edit → Preferences → General) 3. In the Editor Default Te... Read more

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