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Fixed in 5.3.3
Votes
4
Found in
5.3.2p1
Issue ID
765721
Regression
Yes
[Crash][OSX] Standalone build crashes on startup with OpenGL2 on some computers - SIGABRT while executing native code
Reproduction steps:
1) Open attached project "GL2Crash"
2) Build for OSX Standalone Universal or x64
--- Build will crash on startup
Workaround:
Disable Display resolution window in Player Settings -> Resolution and Presentation
Regression introduced in 5.3
Comments (1)
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M-Woods
Jun 06, 2017 18:55
I seem to be having this issue again. All of my builds are crashing before the resolution dialog on my development computer, but not on other machines. Disabling the Resolution dialog works around it. I had this problem in Unity 5.6. I upgraded to the 2017 beta hoping that would fix it and am still having it. See my question on Unity answers for more details:
http://answers.unity3d.com/questions/1362324/os-x-builds-crashing-on-launch-before-resolution-d.html