Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.4.0b4
Issue ID
767109
Regression
No
Having two Game view windows, second window never receives input
Having two Game view windows, only one Game view window receives input. If selecting the other one, input is not received.
Reproducible on 5.1, 5.2, 5.3, 5.4 versions.
Repro steps:
1. open "GameViewTest.zip". Project should have two Game view windows. If not set, add new tab for second Game view window.
2. open test scene "Scene".
3. press play. By pressing keyboard key "A" try to switch focus between one window and the other one. While pressing "A", console should print debug messages using both windows, but it works only with one window.
Also, observe, that Input.mousePosition is not correct on the second Game view window.
Expected: mouse position should be identical on both views, focusing between Game view windows input should always be received.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [WebGL][Android] Corrupt header when connecting via IP
- Editor and Android Player hangs/freezes when repeatedly Loading/Unloading AssetBundle in Vulkan
- Selecting a Material for HDRP Decal Projector in the Inspector window spams errors in the Console
- Expanded Asset Preview Box moves/hides when creating new Asset in Project window
- Player crashes on Meta Quest with "/apex/com.android/runtime/lib64/bionic/libc.so" when using OpenXR Plugin in a specific project
Add comment