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The Editor freezes when changes are made in the Timeline window, and a l...
How to reproduce: 1. Open the user’s attached project 2. In the Projects tab’s search bar, enter “StreamingWorld“ and open the “S... Read more
Crash on mono_g_hash_table_find_slot when entering Play Mode
Reproduction steps: 1. Open the attached “repro-project“ 2. Open the “Assets/Scenes/SampleScene.unity“ scene 3. Enter Play Mode ... Read more
The Player Freezes when changing to Fullscreen using the "Screen.SetReso...
How to reproduce: 1. Open the “Test01.zip“ project 2. Build and run the “TestScene“ 3. Click on the “Fullscreen“ button 4. Click... Read more
Moving around a Visual Element in UI Builder makes the Inspector flicker
How to reproduce: 1. Create a new Project 2. Create a new UI Document (Right-click in Project Window -> Create -> UI Toolkit -> UI... Read more
Application.exitCancellationToken is not raised when exiting the Play Mode
How to reproduce: 1. Open the user-attached project “2022.3_Test_ExitCancellationToken” 2. Open the “SampleScene” scene 3. Enter ... Read more
Frame gap occurs when transitioning between two ParticleSystems
Reproduction steps: 1. Open the attached “ParticleSystemTest” project 2. Open the “Assets/Scenes/MainScene.unity” Scene 3. Enter ... Read more
[Android] Android build fails with an error "System.FormatException: Inp...
How to reproduce: 1. Change Windows language to France (I used French (France)) 2. Create a new Unity project 3. In the project g... Read more
Crash on NVDEV_Thunk when using DirectX12
Reproduction steps: 1. Open the attached project "CrashRepro" 2. Open the “Assets/MainCinema.unity“ scene 3. Move the Scene view ... Read more
[Android] Performance decreases when overlay UI is displayed
Reproduction steps: 1. Open the attached “Slow UIToolkit” project 2. Build and run the Player (File > Build And Run) 3. Press in ... Read more
"BatchDrawCommand" error is thrown when opening a scene
How to reproduce: 1. Open the “IN-72440_repro“ project 2. Open the “Lightsmapper“ scene 3. Observe the Console Expected result... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI performance degradation when a graph asset has hidden VisualElements
- The CaptureScreenshot method scales UI incorrectly when using an orthographic camera and both superSize and canvas planeDistance are above 1
- URP Render Graph's ColorGradingLUT pass causes GC.Alloc every frame when a custom lookup texture is provided
- [Android] Player with the specific Video clip crashes on "/apex/com.android.runtime/lib/bionic/libc.so (__memcpy_a53+96)" when the video is bundled with other video clips and Codec is set to VP8
- The Console window is not cleared when scripts are recompiled and the "Clear on Recompile" option is enabled