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0
votes
Fixed

Prefab Asset with orphan GameObject creates dummy root in Prefab Mode bu...

Scene Management

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Jan 10, 2019

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Version/s: 2018.2.0x

Repro steps:1. Drop attached Prefab into any project.2. Instantiate Prefab and observe root HomeMenuPage.3. Open Prefab in Prefab Mo... Read more

0
votes
Not Reproducible

[AI Planner] Floating Plan Visualizer window causes the Editor to be slo...

Package

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Apr 22, 2019

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Version/s: 2019.1.0a12, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Create a new Unity project2. Import the 'AI Planner' package3. Add a Window > AI > Plan Visualizer4. Move ... Read more

0
votes
Fixed

TransformAccessArray.Dispose() crashes player

Package

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Apr 23, 2019

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Version/s: 2019.2.0a12

Steps to reproduce:1. Open new project2. Add attached "TestScript.cs" to a GameObject(The script calls TransformAccessArray.Dispose(... Read more

0
votes
Won't Fix

Unity materials turn dark with large "Normal Strength" even when the nor...

Shadows/Lights

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Apr 17, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project "case_1146987-NormalStrength.zip" and scene "SampleScene"2. Select "New Material" from... Read more

1
votes
By Design

AudioSource.PlayOneShot doesn't play sounds properly when there are a lo...

Audio

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Apr 19, 2019

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Version/s: 2019.1.0a9, 2019.1.0f2, 2019.2.0a1

Steps to repro:1. Open original project "Sound_Bug_2019.1.zip"2. Enter PlayMode and listen to the Audio Expected result: Audio does ... Read more

0
votes
Fixed

ScriptableObject variable values in the Inspector are not updated in rea...

Serialization

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Apr 21, 2019

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Version/s: 2019.1.0a10, 2019.1.0f2, 2019.2.0a1

How to reproduce:1. Open the attached project ("scriptable objects.zip")2. Open the repro scene ("SampleScene")3. Enter Play Mode4. ... Read more

0
votes
Fixed

[Metal] Calling FrameTimingManager.GetVSyncsPerSecond() crashes the Editor

MacOS

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Apr 23, 2019

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Version/s: 2018.3.0a4, 2018.3.13f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Create a new Unity project2. Import the tester-attached script(NewBehaviourScript.cs)3. Attach the script onto a... Read more

0
votes
Fixed

[Direct3D11] Texture has yellow tint when loading it with LoadRawTexture...

DirectX12

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Apr 14, 2019

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Version/s: 2019.1.0a1, 2019.1.0f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "Case_1146074_dx11.zip"2. Open "Main" scene3. Enter Play Mode Expected result: Rightmost p... Read more

0
votes
Duplicate

GPU progressive lightmapper crashes with BakeJobConservativeRaster::Exec...

Shadows/Lights

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Apr 18, 2019

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Version/s: 2019.1.0f2

To reproduce:1. Open attached project "New Unity Project.zip"2. In Lighting window, Set Lightmap Size to 40963. Clear baked data bef... Read more

0
votes
Fixed

Asset Store window does not get updated when the Editor is in Play Mode

Themes

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Apr 20, 2019

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Version/s: 2019.1.0a10, 2019.1.0f2, 2019.2.0a1

How to reproduce:1. Create a new Unity project2. Enter Play Mode3. Open the Asset Store window4. Type something into the search bar ... Read more