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Texture offset properties
To reproduce:1. Open the project I've attached2. Click on the cube3. Open the animation window4. See that a curve is in red. Steps I... Read more
HoloLens holograms warp and pivot despite correct setting of stabilisati...
How to reproduce:1. Open the attached project2. Switch platform to UWP3. Build and Deploy to HoloLens4. Once the app is running gaze... Read more
GPU profiling disabled on nvidia GT 650M gpu
To reproduce:1. Open unity with a computer which has nvidia GT 650M GPU.2. Open any project3. Try profiling GPU Profiling won't work... Read more
[WebGL] Multiple Audio Clips not playing in the same Timeline when it's ...
Reproduction steps:1. Open the attached project2. Build and Run the project3. Click the button "Start"4. Listen to the audio Expecte... Read more
Oculus VR view is dark with Linear Color space and Single-Pass Rendering
Steps to reproduce:1. Download and open the latest project("linvr.zip")2. Enter Playmode with the Oculus headset3. Compare Game view... Read more
[Android] Using Release configuration of minification with target API le...
To reproduce:1. Open any project and switch to Android platform2. In Player Settings > Publishing Settings > Minify, tick Rele... Read more
[ImageFx] Deferred + Multi camera + HDR (e.g. weapon cam) makes GlobalFo...
Multi-camera setups involving deferred shading/lighting and HDR cameras cause image effects on the 1st camera to not be visible. To ... Read more
[LWRP]LWRP + SPS + Render Texture causes Editor to crash or Editor GUI t...
Steps to reproduce:1. Create a new project with LWRP VR template2. Create a camera that renders to a render texture3. Enter Playmode... Read more
'Selected texture format 'ARGB 16 bit' is not valid' error is shown afte...
Steps to repro:1. Open the attached project and 'ProgressiveLightmappingExample' scene;2. In the Lighting window press 'Generate Lig... Read more
[Asset Bundle] Unity fails to load the object with script that has the s...
Reproduction steps:1) Open attached project "ABRefBug"2) Build asset bundles using the menu "Assets/AssetBundles/Build AssetBundles"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used