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Fixed
Votes
36
Found in
4.3.0f4
Issue ID
578337
Regression
Yes
Texture offset properties
To reproduce:
1. Open the project I've attached
2. Click on the cube
3. Open the animation window
4. See that a curve is in red.
Steps I made to create the project:
1. Create a new project
2. Create a material
3. Create a cube game object
4. Add the material to the cube
5. Open up the Animation window
6. See there are no Tex.offset properties
Comments (22)
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gametr4x
Sep 16, 2014 13:06
I'm currently just making a new script with the values I need (tiling/offset), and having it set the values on the material manually at runtime in OnRenderObject or something. Then animate these script values from the Animation window. For example:
using UnityEngine;
using System.Collections;
[ExecuteInEditMode]
public class MaterialAnimation : MonoBehaviour
{
public string materialName = "_MainTex";
public Vector2 tiling, offset;
void OnRenderObject()
{
renderer.sharedMaterial.SetTextureScale(materialName, tiling);
renderer.sharedMaterial.SetTextureOffset(materialName, offset);
}
}
panfotograf
Apr 10, 2014 14:49
Animation does not update variables on Windows Phone.
Easy repo. Animate any variable of your mono behaviour script like float and log that variable every update in console. In Editor it is ok on Windows Phone does not update at all..
AMO_Noot
Feb 28, 2014 23:50
The issue everyone else is having is probably related to this issue: http://issuetracker.unity3d.com/issues/cant-animate-color-value-of-materials
Unfortunately, they don't seem to be very concerned over this.
I personally can't animate any material values using Legacy or Animator whatsoever.
Shinugami
Feb 11, 2014 11:00
I have an animation for a material that I have used for a few years. As of 4.3.4f1 I cannot edit the animation. All the parameters for the material are greyed out and will not animate. I'll focus on other parts of the game development but I'd just like to point out that I had no issue ever with this BUT now I do despite nothing being changed from my end/
TheDeak
Feb 03, 2014 15:15
This bug is marked as fixed, but I am still experiencing this very issue with setting the alpha in the animation window. Anyone else still have this issue? Something I need to download to fix this? I'm on version 4.3.2f1
dsdsdas
Jan 28, 2014 08:21
I've found the issue: this only happens for materials using ShaderLab, the ones with CGShader still work. Even the materials at Unity guys official help (http://docs.unity3d.com/Documentation/Manual/ShaderTut1.html) have this issue. Hope this helps you guys.
JONGS
Jan 16, 2014 02:20
This problem is very serious!!!! Why Did not fixed in 4.3.3 version?? Please fix as soon as. : (
PeterJ3D
Jan 15, 2014 21:34
After upgrading to 4.3.3, this issue still remains. What's up with that? Why is this bug's status set to fixed if it's actually — you know — not fixed?
Jeff333
Jan 14, 2014 16:17
This bug is still around. In version 4.3.2f1 I can animate the texture offset if I'm making an animation for an animator component, but not for the animation component.
YellowTube
Jan 12, 2014 01:32
Has this been fixed???? It says Fixed but it's still broken in 4.3.2!