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Trying to serialize/deserialize an Entities World a second time fails if...
How to reproduce:1. Open attached project "Unity Bugs.zip" and scene "SampleScene"2. Enter Play mode3. In Game view, click on the "H... Read more
[WebGL] Multiple Audio Clips not playing in the same Timeline when it's ...
Reproduction steps:1. Open the attached project2. Build and Run the project3. Click the button "Start"4. Listen to the audio Expecte... Read more
Can't alt-tab back to DX11 Standalone
Can't alt-tab back to DX11 Standalone Repro:1. Build and run2. Start fullscreen3. Alt Tab to switch to another app.4. Try to switch ... Read more
[XR][HDRP] Planar Reflection Probe's reflection is misaligned for both e...
Reproduction steps:1. Open the user's attached "hdrpportalvr-main.zip" project2. Load the "PlanarReflectionProbBug" scene3. Enter Pl... Read more
Blender 2.8 files not compatible with Unity
Blender 2.8 files (in beta) does not import in Unity.Tested with Unity 2018.3.0b8 Read more
Changing Animator.runtimeAnimatorController while running crashes editor
To reproduce:1. Open project, open scene "test", press "Load animation" button.Notice nothing happens.2. Uncomment line 40 in Runtim... Read more
A NavMeshAgent GameObject teleports to a near NavMeshSurface when collid...
Repro steps:1. Open QA attached project "repro_1072945"2. Enter Play Mode and observe the Game View Expected: The moving Cube moves ... Read more
'adb.exe forward' is executed despite build platform set to Standandalon...
In Edit > Preferences > External tools I have my Android SDK + JDK both setto valid locations, which means Unity is able to ru... Read more
[XR][OpenVR] ScreenPointToRay() is offset when used in VR
Steps to reproduce:1. Download and open the attached project2. Enter playmode in VR3. Set aspect ratio to "Remote" if not done autom... Read more
[Cookie] Tree leaves, that are created with tree creator are not affecte...
Reproduction steps:1. Open attached "Test2" project.2. Open "Test Scene" scene.3. Align your view with main camera or play the scene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument