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11
votes
Fixed

[Universal RP][2D] 2D Light is rendered behind a GameObject with Shadow ...

Package: Scriptable Render Pipeline Universal

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Feb 05, 2020

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Version/s: 7.1.8

How to reproduce: 1. Open the project from the file "1217091.zip" 2. Inspect the Scene View and then select the "Box" GameObject fro... Read more

13
votes
Fixed

[GPUProfiler] "!query->pending" errors when doing GPU profiling of Windo...

Profiling

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Feb 02, 2016

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Version/s: 5.2.0f3

Steps to reproduce: 1. Open Unity on Windows (DX11 mode); 2. Create new project or open attached one; 3. Go to Build Settings (File... Read more

12
votes
Won't Fix

[TreeCreator] Selecting rotate node of a nested branch group on a tree t...

Graphics - General

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Nov 23, 2017

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Version/s: 2017.2.0a1, 2017.3.0b11

What Happened: On rotating node of a nested branch group of a tree, the editor throws null reference exception Steps To Reproduce:... Read more

45
votes
Fixed

Streaming audio is broken

Audio

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Feb 08, 2013

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Version/s: 3.5.6f4

Could reproduce in Version 4.2.0a1 (e507cb846753) To reproduce: - Open attached project and launch "AudioTest" scene - Hit Play - P... Read more

16
votes
Won't Fix

[UI] [Dual Displays] UI components are scaled or placed wrongly and do n...

uGUI

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Sep 23, 2016

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Version/s: 5.4.1p2

Reproduction Steps: 1. Open Project 2. Open "MainScene" 3. Play scene 4. Try pressing any button on Display 1 5. Notice it does noth... Read more

89
votes
Postponed

[IL2CPP] System.Diagnostics.Process.Start() fails to launch application

IL2CPP

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Jul 10, 2018

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Version/s: 2018.1.6f1

Steps to reproduce: 1. Download attached project 2. Build Standalone player on IL2CPP backend 3. Launch build player Expected resu... Read more

16
votes
Postponed

Sampler Limit 16 exceeded in URP Lit shader

Package: Scriptable Render Pipeline Universal

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Jan 11, 2022

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Version/s:

We have some variants/cases where the sampler limit of 16 is exceeded. There can be more than 16 samplers, but only 16 can be used a... Read more

45
votes
Fixed

[MSE] Additively loaded scenes use light probe data from first loaded scene

Progressive Lightmapper

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Aug 23, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project "825492.zip" 2. Inspect all of the scenes, notice that each has lightprobes baked indi... Read more

17
votes
Fixed

UI elements flicker with Editor on a second monitor and Game window on t...

Themes

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Aug 03, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1) Open the attached project. 2) Place the Editor window on a second monitor. 3) Detach the Game tab from the Ed... Read more

12
votes
Duplicate

[iOS] Crash in DrawBuffers() before splash screen with Metal on iOS 10

iOS

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Jul 12, 2016

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Version/s: 5.4.0b18

Steps to reproduce: 1) Open the last attached project (OC link). 2) Build for iOS with Metal as Graphics API. 3) Run on a device Th... Read more

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