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Duplicate

Votes

12

Found in

5.4.0b18

Issue ID

813482

Regression

No

[iOS] Crash in DrawBuffers() before splash screen with Metal on iOS 10

iOS

-

Steps to reproduce:
1) Open the last attached project (OC link).
2) Build for iOS with Metal as Graphics API.
3) Run on a device

The app crashes in 'DrawBuffers()' (GetPrimitiveCount at GfxDeviceMetal.mm:618). This issue doesn't appear with GLES2/3.

Comments (11)

  1. starkjhon007

    Jun 15, 2020 08:16

    I am also facing some issues regarding IOS .can you help me? if you are crazy about gaming or if you want to know about more about gaming you can use <a href="https://freerobugenerators.co" >free robux generator</a> to get free robux

  2. GHSmediaSrl

    Dec 20, 2016 16:35

    I've got this same problem too with a google VR v1.0

    My versions :
    OS:iphone 6
    XCode 8.2
    Unity 5.3.5f1
    iOS 10.2
    Google VR 1.0

  3. steampunkdigital

    Nov 03, 2016 20:14

    Also got this on iPhone 6s, iOS 10.1 with Uniy 5.4.2f2. Xcode 8.1

  4. leilei0910

    Oct 31, 2016 05:13

    I've got this same problem too with a google VR v1.0

    My versions :
    OS:iphone 6s
    XCode 8.1
    Unity 5.4.0f3
    iOS 10.1
    Google VR 1.0

  5. CaspianArts

    Oct 22, 2016 05:09

    Unity 5.4.1f1
    XCode 8
    iOS 10

  6. Ian3934

    Oct 20, 2016 15:10

    I'm having the same problem with a Google VR app running on an iPhone 7.

    Unity 5.4.2f1
    Xcode 8.0
    Google VR 1.0.1
    iOS 10.0.3

  7. rrsimon

    Oct 19, 2016 14:23

    Also got this on iPhone 7 iOS 10.0.3 with Uniy 5.4.2f1

  8. DoctorMobius

    Oct 11, 2016 21:49

    My Google VR 1.0 project does this too.

    Xcode 8.0
    Unity 5.4.1f1
    iOS 10 (app using Metal)

  9. esantacruz

    Oct 08, 2016 21:12

    I've got this same problem too with a google VR v1.0 My versions :

    OS Sierra
    XCode 8.0
    Unity 5.4.1f1
    iOS 10
    Google VR 1.0

  10. AlexS-Digiworks

    Sep 22, 2016 14:38

    I've got this same problem too with a very simple videosphere app. My versions :

    XCode 8.0
    Unity 5.4.1f1
    iOS 10

    Works fine with an iOS 9 device

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