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93
votes
Fixed

Dynamic Font rendering performance issues on iOS

iOS

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Jan 17, 2013

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Version/s: 4.0.1f2

This test project renders a string of N random characters every frame. Testing on an iPad 2 with a string of 30 characters the font ... Read more

15
votes
Fixed

Unity Hangs on SceneManager.UnloadScene

Assets Management

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Jan 17, 2016

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Version/s: 5.3.1p3

Reproduction steps: 1. Open the scene "Spoke Room 00" 2. Make the cube collide with the sphere one time. 3. Make the cube collide a ... Read more

13
votes
By Design

Resources.UnloadUnusedAssets unloads textures that are only referenced b...

Graphics - General

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Jul 04, 2017

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Version/s: 5.6.1p3

When using a MaterialPropertyBlock to set a texture for a material, if the texture not referenced somewhere else, it gets unloaded w... Read more

34
votes
Fixed

[Performance] Shuriken particle system module "Limit velocity over lifet...

Shuriken

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May 06, 2014

-

Version/s: 4.3.4f1

Reproduced with:Unity Version 4.3.4f1 (e444f76e01cd) Read more

11
votes
Fixed

[Windows] HID input doesn't work in built scene for x86/32bit player

Package: Input System

-

Oct 01, 2019

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Version/s: 0.9.6

-e: the DS4 controller works well in the editor but not when built for windows standalone--works well in editor and built on OSX, al... Read more

51
votes
Fixed

Serialization error thrown after changing Asset Serialization mode to Fo...

Deployment Management

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Nov 15, 2013

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Version/s: 4.3.0f4

To reproduce:1. Open the attached project (TestProjectSettings.zip)2. Notice serialization error in the console3. Clear this error4.... Read more

25
votes
Fixed

[UI] Image using materials with custom shaders does not render in the ga...

UI

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Nov 30, 2014

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Version/s: 4.6.0f3

To reproduce this issue: 1. Open the attached project2. Open 'test' scene3. Notice in the scene view that there is an image in the s... Read more

19
votes
Active

"RuntimeError: Out of bounds memory access" error appears when running W...

Web Platform

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Feb 17, 2022

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Version/s: 2021.2, 2022.1, 2022.1.0b8, 2022.2

Reproduction steps:1. Open the attached "1403906.zip" project2. Build and Run the project in the Safari browser3. Observe the game i... Read more

14
votes
Not Reproducible

SHADERPASS has incorrect value when using Shader Graph for Built-In target

-

Dec 05, 2023

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Version/s: 2021.3.33f1

How to reproduce:1. Download and open the attached project2. Open the "GeneratedFromGraph-SG.shader" shader3. Go to line 1623 Expect... Read more

16
votes
Fixed

'adb.exe forward' is executed despite build platform set to Standandalon...

Themes

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Dec 27, 2016

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Version/s: 5.4.2f2

In Edit > Preferences > External tools I have my Android SDK + JDK both setto valid locations, which means Unity is able to ru... Read more

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