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Two ShaderCompilerTests hitting asserts on reflection callbacks
HLSLcc_ImageBuffers and HLSLcc_ConstantBufferReflection native compiler tests are hitting asserts in reflection callbacks on debug b... Read more
A different track's bound GameObject box is highlighted when clicking a ...
How to reproduce:1. Open the attached project "case_1141836-TimelineBoundObjectBoxHighlightIssue.zip" and scene "SampleScene"2. Sele... Read more
Crash on UnityEngine.SetupCoroutine:InvokeMoveNext when calling Coroutin...
How to reproduce:1. Open the attached project2. Open the "SampleScene.unity" scene3. Press Play4. Wait till unity crashes5. If Unity... Read more
[Blackboard] Resizing the blackboard window is no longer working properly
Repro steps:1. Create a new or open an existing VFX2. Expand blackboard and add a parameter to help visualize the issue3. Drag the b... Read more
PlayableDirector does not work on built projects when Managed Stripping ...
Reproduction steps:1. Open the project inside of "case_1133182-PlayableDirector.zip" which resides inside an ownCloud directory2. Op... Read more
Script does not attach to prefab source when pressing Apply All in prefa...
To reproduce:1. Open attached project2. In Hierarchy select Gameplay_UI prefab3. In inspector window press Overrides and select butt... Read more
Keystore path is not interpreted correctly when Keystore is created in f...
Symbols include space ( ), coma (,), full stop (.), semicolon (;) and most likely any other characters, that are allowed in name str... Read more
[Mac] 360 WebGL video freezing when played on web browser
To reproduce:1. Open attached project "VI_one_scene_exp.zip"2. Build for WebGL3. Navigate to project folder Assets > StreamingAss... Read more
Texture colour on different Terrains is not the same when painting on mu...
Steps to reproduce:1. Create a new Project and download "Grassy Valley Terrains" Asset from the Asset store2. Navigate to Project -&... Read more
Shader is rendered wrongly in magenta or light blue color without any er...
How to reproduce:1. Open the attached project uploaded by QA "MetalTessShaderError.zip"2. Open sample scene3. Observe the scene and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IndexOutOfRangeException occurs when entering "<a></a>" tags in a TextMeshPro UI field
- Numeric property drag cursor gets enabled in the Inspector Preview window when the window is above numeric properties
- UI elements become unusable due to Object and Text Fields being set to empty/"0" when clicking "Reset" on their Components
- Scene Asset is not attached to a Lighting Data Asset for a URP Package Sample Scene
- Gizmos are not rendered for the Base Camera when using Camera Stacking