Search Issue Tracker
Fixed
Votes
0
Found in
5.3.0f4
Issue ID
754746
Regression
Yes
Artifacts appear after realtime shadowcaster disappears from camera view
Steps to reproduce:
1. Open attached project
2. Open scene "testScene"
3. Build lightmap
4. Move scene camera so that Cube which is in mid-air wouldn't be visible
5. Notice artifacts in scene
6. In Quality settings, change shadow cascades to Two or none
7. Repeat step 4
8. Notice that no artifacts are visible - expected behavior
Reproducible with: 5.2.4f1, 5.3.1f1
Not reproducible: 5.1.4f1, 5.4.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors are logged when importing an asset at a path with Firebase
- Entering too big of a number in 2D Renderer Lightmode Tags freezes the Editor
- Crash on GUIManager::DoGUIEvent when focusing on the Game view window on a specific project
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
Add comment