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Unity crashes on StopCoroutine()
Steps to reproduce: 1. Open the attached project and the scene 2. Click 'Play' button to start polling and then click 'Stop' button ... Read more
[OpenXR][Vulkan][URP] MSAA does not work on Quest 1/2 builds when using ...
Steps to reproduce: 1. Open the attached user's project "BuggedMSAA_URP_OpenXR_Quest2.zip" 2. Make sure that MSAA is enabled and s... Read more
[LightProbes] Probes lose their lighting data after entering Play mode w...
Steps to reproduce: 1. Download the attached project and open SimpleOutdoorsA scene 2. Make sure that both baked and realtime GI ar... Read more
[Cookie] Tree leaves, that are created with tree creator are not affecte...
Reproduction steps: 1. Open attached "Test2" project. 2. Open "Test Scene" scene. 3. Align your view with main camera or play the sc... Read more
Oculus VR view is dark with Linear Color space and Single-Pass Rendering
Steps to reproduce: 1. Download and open the latest project("linvr.zip") 2. Enter Playmode with the Oculus headset 3. Compare Game v... Read more
Mouse input stops working to click world space UI when XR subsystem is r...
Reproduction steps: 1. Open the attached "MouseInputXRSubsystem.zip" project 2. Open the "SampleScene" scene 3. Enter the Play mo... Read more
[Android] Using Release configuration of minification with target API le...
To reproduce: 1. Open any project and switch to Android platform 2. In Player Settings > Publishing Settings > Minify, tick Releas... Read more
HoloLens holograms warp and pivot despite correct setting of stabilisati...
How to reproduce: 1. Open the attached project 2. Switch platform to UWP 3. Build and Deploy to HoloLens 4. Once the app is running ... Read more
[WSA] Error messages appear while/after building a project with "Unity C...
Steps to reproduce: 1. Open the attached project (NoKey.zip) 2. Switch platform to Windows Store 3. Build for WSA Universal 10 (.NET... Read more
[XR][OpenVR] ScreenPointToRay() is offset when used in VR
Steps to reproduce: 1. Download and open the attached project 2. Enter playmode in VR 3. Set aspect ratio to "Remote" if not done au... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SpeedTree importer fails to import .st files when path to the project includes a special character
- [VFX Graph] HSLS Redefinition error when input have the same name as attributes
- [VFX Graph] HLSL VFXFIXED_RAND isn't working
- Crash on Meta Quest 2 when using Vulkan
- Greyed out Icon for Tool Context is misaligned in the Tools Overlay in the URP 3D Sample Template