Search Issue Tracker
Fixed
Votes
29
Found in
4.6.0b10
Issue ID
612222
Regression
No
Unity crashes on StopCoroutine()
Steps to reproduce:
1. Open the attached project and the scene
2. Click 'Play' button to start polling and then click 'Stop' button
3. Observe the crash. Crashes when executing StopCoroutine(routine); (script.cs, 25 line)
Comments (5)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
a3dline
Mar 14, 2017 14:40
5.5.2 была замечена эта ошибка
noio
Nov 22, 2015 16:06
I'd like to access the attached project and see if this matches the crashes I've been experiencing. I do use `StopCoroutine(Coroutine routine)` a lot, but it's unclear if this bug is about that method or `StopCoroutine(IEnumerator routine)`.
nguyenhaian1412
Dec 02, 2014 04:05
the bug still occurs in 5.0.0b1
Xaon
Oct 05, 2014 16:20
The bug still occurs in b20.
cbarnes_bw
Sep 18, 2014 20:34
Still appears to be happening in b17.