Search Issue Tracker
Fixed
Votes
29
Found in
4.6.0b10
Issue ID
612222
Regression
No
Unity crashes on StopCoroutine()
Steps to reproduce:
1. Open the attached project and the scene
2. Click 'Play' button to start polling and then click 'Stop' button
3. Observe the crash. Crashes when executing StopCoroutine(routine); (script.cs, 25 line)
Comments (5)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on [NSApplication endModalSession:] when saving while Play Mode is loading
- Incorrect Preferred Height calculation when a single text line uses different Font Assets
- [ShaderGraph] Redo Collapse Nodes action does not fully collapse the Nodes
- [Ubuntu] Mouse cursor is set box select mode after exiting VFX Graph's Rename Context function
- Unrecognized identifier DECLARE_STACK_CB error is thrown when VirtualTexture Property is used with Custom RenderTexture target
a3dline
Mar 14, 2017 14:40
5.5.2 была замечена эта ошибка
noio
Nov 22, 2015 16:06
I'd like to access the attached project and see if this matches the crashes I've been experiencing. I do use `StopCoroutine(Coroutine routine)` a lot, but it's unclear if this bug is about that method or `StopCoroutine(IEnumerator routine)`.
nguyenhaian1412
Dec 02, 2014 04:05
the bug still occurs in 5.0.0b1
Xaon
Oct 05, 2014 16:20
The bug still occurs in b20.
cbarnes_bw
Sep 18, 2014 20:34
Still appears to be happening in b17.