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0
votes
Fixed

[iOS] Application.version returns build number instead of version number

iOS

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Dec 02, 2015

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Version/s: 5.3.0f2

Application.version returns build number instead of version number. This issue only reproduces on iOS (it returns correct version nu... Read more

0
votes
Fixed

Edit Surface Volume handles are dislocated in space

AI

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Dec 01, 2015

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Version/s: 5.4.0a4

Edit Surface Volume handles are in random locations in space To reproduce:1. Open attached project2. Open Untitled.unity scene3. Sel... Read more

0
votes
By Design

[NetworkBehaviour] Failure generating network code and errors in console

Networking

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Dec 01, 2015

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Version/s: 5.3.0f2

To reproduce:1. Open attached project2. Open Console window3. Observe errors: "UNetWeaver error: NetworkBehaviour BaseNetworkBehavio... Read more

0
votes
Fixed

Setting the Sun to an instance of a prefab in the scene doesn't get save...

Global Illumination

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Dec 02, 2015

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Version/s: 5.2.3f1

Steps to reproduce: 1) open project2) go into window-lighting-scene3) set "Sun" to prefab from hierarchy4) save and close unity5) op... Read more

0
votes
Fixed

[CacheServer] When entering a cache server's IP address, the connection ...

Version Control

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Nov 11, 2015

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Version/s: 5.3.0b6

Steps to reproduce: 1. Set up a cache server on your machine2. Open new Unity project3. Go to Edit/Preferences/Cache Server4. Enable... Read more

3
votes
Not Reproducible

Unity crashes when running out of ram when baking lighting

Progressive Lightmapper

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Oct 08, 2015

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Version/s: 5.2.1p1

To reproduce:1. Open attached project2. Open scene "CastleCoaster"3. Build lighting One of the threads will slowly (in 10-15 min.) e... Read more

0
votes
Not Reproducible

[WSA] TouchScreenKeyboard.Open ignores keyboardType

Windows Store Apps

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Nov 13, 2015

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Version/s: 5.2.2f1

Reproduction steps: - Open the attached project (it has all the virtual keyboard types implemented)- Try opening different virtual k... Read more

0
votes
Fixed

[UWP] Cannot build using latest Windows SDK (version 10.0.10586.0

Windows Store Apps

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Dec 02, 2015

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Version/s: 5.3.0f3

Reproduction steps: - Update Windows SDK to latest version (10.0.10586.0)- Build the solution- Open generated solution- See, that Pr... Read more

1
votes
Fixed

Assetbundles built with the same shaders different from each other

Asset Bundles

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Dec 01, 2015

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Version/s: 5.2.2p1

To reproduce:1. Delete the "NewUnlitShader X.shader" files from the assets folder2. Delete everything from Assets/StreamingAssets/Te... Read more

8
votes
Not Reproducible

[Build] HideFlags.DontSaveInBuild on MonoBehaviour causes crash

Deployment Management

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Dec 02, 2015

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Version/s: 5.2.3f1

Repro steps:1) Open the project and the only scene in it2) Build and run3) Notice the player becomes not responsive4) Select Main Ca... Read more

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