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43
votes
Fixed

Entering Play mode for the first time also launches adb.exe which locks ...

Android

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Nov 25, 2013

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Version/s: 4.3.0f4

Android development kit is required for reproduction. Steps to reproduce: 1. Open any project 2. Start entering play mode. 3. adb.e... Read more

93
votes
Fixed

Dynamic Font rendering performance issues on iOS

iOS

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Jan 17, 2013

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Version/s: 4.0.1f2

This test project renders a string of N random characters every frame. Testing on an iPad 2 with a string of 30 characters the font... Read more

14
votes
Duplicate

PhotoCaptureFrame Fails to Provide Camera Matrices on HoloLens 2

XR SDK

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Dec 23, 2019

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Version/s: 2019.2.17f1

1. With the same Unity App built on top of Unity PhotoCapture and PhotoCaptureFrame API, it is able to take photo and retrieve Camer... Read more

51
votes
Fixed

Serialization error thrown after changing Asset Serialization mode to Fo...

Deployment Management

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Nov 15, 2013

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Version/s: 4.3.0f4

To reproduce: 1. Open the attached project (TestProjectSettings.zip) 2. Notice serialization error in the console 3. Clear this erro... Read more

58
votes
Fixed

Deferred lighting doesn't work on Intel HD Graphics

Shadows/Lights

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Sep 17, 2013

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Version/s: 4.2.1f4

Reproducible only with Intel HD graphics card with latest drivers. Reproduced with driver versions 15.31.17.64.3257 (9.18.10.3257) ... Read more

25
votes
Fixed

[UI] Image using materials with custom shaders does not render in the ga...

UI

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Nov 30, 2014

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Version/s: 4.6.0f3

To reproduce this issue: 1. Open the attached project 2. Open 'test' scene 3. Notice in the scene view that there is an image in th... Read more

35
votes
Fixed

[Enlighten] Errors appear in the console after cleaning GI Cache and rel...

Progressive Lightmapper

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Dec 21, 2017

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Version/s: 2017.2.1f1

Reproduction steps: 1. Download project "GIBug.zip" and open in Unity 2. Edit > Preferences > GI Cache > Clean Cache 3. Close and re... Read more

17
votes
Fixed

[Shadows] Shape of shadows cast by particles changes depending on an ang...

Shuriken

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Oct 04, 2015

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Version/s: 5.3.0b1

Steps to reproduce: 1. Open attached project "Particles.zip" using 5.3 2. Open scene "repro" 3. Select particles to simulate them 4... Read more

19
votes
Duplicate

EditorSceneManager.sceneClosing callback not called when loading a singl...

Scene Management

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Jun 23, 2017

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Version/s: 2017.2.0a2

I register a callback for the EditorSceneManager.sceneClosing event but it doesn't get called when I open another scene in the edito... Read more

17
votes
Duplicate

[WebGL] Failed to decompress data for the AssetBundle using specific ogg...

WebGL

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May 02, 2018

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Version/s: 2017.3.0a3, 2017.4.1f1

Reproduction steps: 1. Open the attached project. 2. Build and run on WebGL. 3. Click "LoadFromMemory-OK" button. 4. Open a web cons... Read more

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