Search Issue Tracker
Fixed in 5.4.0
Votes
17
Found in
5.3.0b1
Issue ID
733441
Regression
Yes
[Shadows] Shape of shadows cast by particles changes depending on an angle they are viewed at
Steps to reproduce:
1. Open attached project "Particles.zip" using 5.3
2. Open scene "repro"
3. Select particles to simulate them
4. Try out different view angles and notice that shadows are rendered using current mesh of particles and, as a result, shadows look unnatural (Particle5.3.gif shows the issue)
Correct result:
1. Open attached project "Particles.zip" using 5.2
2. Open scene "repro"
3. Select particles to simulate them
4. Try out different view angles and notice correct behaviour of shadows (Particles5.2.gif)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment