Search Issue Tracker
Fixed in 5.4.0
Votes
17
Found in
5.3.0b1
Issue ID
733441
Regression
Yes
[Shadows] Shape of shadows cast by particles changes depending on an angle they are viewed at
Steps to reproduce:
1. Open attached project "Particles.zip" using 5.3
2. Open scene "repro"
3. Select particles to simulate them
4. Try out different view angles and notice that shadows are rendered using current mesh of particles and, as a result, shadows look unnatural (Particle5.3.gif shows the issue)
Correct result:
1. Open attached project "Particles.zip" using 5.2
2. Open scene "repro"
3. Select particles to simulate them
4. Try out different view angles and notice correct behaviour of shadows (Particles5.2.gif)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment