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Fixed in Unity 5.4.0

Votes

17

Found in

5.3.0b1

Issue ID

733441

Regression

Yes

[Shadows] Shape of shadows cast by particles changes depending on an angle they are viewed at

Shuriken

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Priority: 3Not yet prioritized for a release

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Severity: 0Severity not yet defined

Steps to reproduce:

1. Open attached project "Particles.zip" using 5.3
2. Open scene "repro"
3. Select particles to simulate them
4. Try out different view angles and notice that shadows are rendered using current mesh of particles and, as a result, shadows look unnatural (Particle5.3.gif shows the issue)

Correct result:

1. Open attached project "Particles.zip" using 5.2
2. Open scene "repro"
3. Select particles to simulate them
4. Try out different view angles and notice correct behaviour of shadows (Particles5.2.gif)

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