Search Issue Tracker
Fixed in 5.4.0
Votes
17
Found in
5.3.0b1
Issue ID
733441
Regression
Yes
[Shadows] Shape of shadows cast by particles changes depending on an angle they are viewed at
Steps to reproduce:
1. Open attached project "Particles.zip" using 5.3
2. Open scene "repro"
3. Select particles to simulate them
4. Try out different view angles and notice that shadows are rendered using current mesh of particles and, as a result, shadows look unnatural (Particle5.3.gif shows the issue)
Correct result:
1. Open attached project "Particles.zip" using 5.2
2. Open scene "repro"
3. Select particles to simulate them
4. Try out different view angles and notice correct behaviour of shadows (Particles5.2.gif)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene is modified after exiting Play Mode when Graphics Compositor is enabled in HD RP
- Shortcuts inconsistently trigger when they have a conflict with the same Command
- On Script import/reimport MonoImporter does not generate consistent results due to updating Custom packages
- [Entities Graphics] Size of the Content Update generated folder increases when changes are made to the Scene
- In Play Mode, an extra Sync Call is made every frame when a GameObject has a Rigidbody 2D component
Add comment