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[iOS] Deactivating a GameObject that has an Audio Source playing a sound...
Steps to reproduce: 1. Open attached project2. Build for iOS with 'Autoconnect Profiler' enabled3. Build generated Xcode project to ... Read more
[Shuriken][Collision] "Planes" collision mode keeps displaying the colli...
The visual representation of the collision plane is still visible even when the collision method is switched to world if the transfo... Read more
Shaders fail to compile with "undeclared identifier 'FOG_EXP'" when usin...
Reproduction steps:1. Open the attached “IN-100469.zip” project2. From the Project Window, select “TestShader”3. Right-click on it a... Read more
[Timeline] Source Game Object Input-field is misaligned under Contol Pla...
Input-field of Source Game Object property is misaligned as compared to other input fields, Refer attached Screenshot. Steps to repr... Read more
Mesh has wrong vertices count when Index Format is set to 16 bit
How to reproduce:1. Open users attached project2. In the Assets folder expand "sphere_163842_327680.fbx" asset3. Select "Icosphere_M... Read more
Previously referenced scriptable object in a prefab gets corrupted after...
Steps to reproduce:1. Open attached project "UnityBug.zip"2. Right click in the Project View and create two new scriptable objects("... Read more
Blending back and forth between two cameras is wrong
Reproduction Steps:https://forum.unity.com/threads/blend-from-another-blend-too-fast.1297965/ Read more
Unknown reflection probe mode: 1 when using real time reflection probe a...
Jira twin of: https://fogbugz.unity3d.com/f/cases/1372427/ Steps to reproduce: Download attached project and open in Unity Bake the ... Read more
Shadows flicker and cause visual artifacts when modifying a GameObject's...
How to reproduce:1. Open the attached “IN-97060“ project2. Open the “OutdoorScene”3. Open the Game view tab4. Enter Play mode5. Obse... Read more
Problems with upgrading project with Substance material from 4.x directl...
What happenedThe original project is made with Unity 4.1.0f1- (1 case) -- when I opening it in 4.1 and then 4.3 and then in 5.0 and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved