Search Issue Tracker
Won't Fix
Votes
0
Found in
2020.3.41f1
2021.3.13f1
2022.1.22f1
2022.2.0b14
2023.1.0a18
2023.2.0a1
Issue ID
UUM-19388
Regression
No
Unknown reflection probe mode: 1 when using real time reflection probe and switching between Lightmap Encoding levels
Jira twin of: https://fogbugz.unity3d.com/f/cases/1372427/
Steps to reproduce:
- Download attached project and open in Unity
- Bake the lightmap >> Lighting >> Generate Lighting
- Go to the Player Settings >> Rendering >> Lightmap Encoding
- Go through the Lighmap Encoding quality levels
- Observe the error in the Cosnole: "Unknown reflection probe mode: 1"
Notes:
- Not reproducible with baked reflection probes
- Expected result: No errors in the Console
- Actual result: Unknown reflection probe mode: 1 error in the Console
Reproduced with:
- 2022.1.0a12
- 2021.2.0b16
- 2021.1.24f1
- 2020.3.19f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note:
Reflection probe bugs have been deprioritized for the current releases as we're looking towards a more holistic solution.